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Messages - Timosity

#881
Quote from: MrColossal on Tue 18/11/2003 05:30:17
or an extra function like SetCharacterViewEx()

There is SetCharacterViewEx (CHARID, int view, int loop, align)

but you can only  ALIGN_LEFT, ALIGN_CENTRE or ALIGN_RIGHT

You probably mean another function within this function though, cause I don't think this would help in this particular situation.
#882
Where's remixors neck??????
#883
The Rumpus Room / Re:The MSPaint game
Mon 17/11/2003 08:50:06


This is my first entry, thought I'd have a go, but probably a too obvious answer, couldn't think too far outside the square for this.

NEXT: Where Terri is hiding the anti-venom
#884
General Discussion / Re:Rugby World Cup
Mon 17/11/2003 03:41:42
Quote from: Os Último Quão Queijo ^_^ on Sun 16/11/2003 20:07:01
Actually, France won the World Cup before Australia last time. And various others have won it from the Northern Hemisphere

well it's only been going since 1987

here's the results:

1987: NEW ZEALAND 29 - 9 FRANCE

1991: AUSTRALIA 12 - 6 ENGLAND

1995: SOUTH AFRICA 15 - 12 NEW ZEALAND

1999: AUSTRALIA 35 - 12 FRANCE

so it's only early days in the competition but no team from the Northern Hemisphere has won it yet.
#885
I have another code for a mirror that SSH helped me with, which is different to Eric's as it allows you to move closer and further from the mirror and not always stay the same distance away.

Have the two characters in the room (The main character, and their reflection) with all the walkbehinds as Eric mentioned.

note: in this example LAZ is the character and LMI is the reflection.

------------------------------------------------------------------------------------

//at the top of room script

int mirrorbase=132; //this is the y value which will be inbetween the 2 characters.
int laz_dist_from_mirror;
int lmi_dist_from_mirror;
int scale=3; // you can experiment with this number depending on the size of room and character.


 // script for room: Repeatedly execute
character[LMI].x=character[GetPlayerCharacter()].x;

laz_dist_from_mirror=character[GetPlayerCharacter()].y-mirrorbase;
lmi_dist_from_mirror=laz_dist_from_mirror/scale;
character[LMI].y=mirrorbase-lmi_dist_from_mirror;


character[LMI].loop=character[GetPlayerCharacter()].loop;
character[LMI].frame=character[GetPlayerCharacter()].frame;

------------------------------------------------------------------------------

Then with the character in the mirror, set their view so that left and right are the same, but walking up should be down, and down should be up.

and if you want to get more technical, you can have it so in the mirror characters view, they walk with the opposite leg first in each direction to get the complete mirrored effect.

This works as a complete fully functioning mirror.

As for what Quintaros said, it could work: put an object on the screen where the mirror is (lets say it's object 1)

then in the room (before fadein)

SetObjectTransparency(1,90); // object 1 at 90% transparent (experiment with the number with 100 being totally transparent)

Note: I think tranparency only works in high colour games

Hope this helps.

~Tim
#886
General Discussion / Re:Rugby World Cup
Sun 16/11/2003 11:54:06
Well yet again I got it wrong, England beat France, and they didn't even score a try, That's one thing that gives me the shits about this game, you don't need to score tries to win.

England did deserve to win but went about it the wrong way IMO. (the boring bunch of wankers)

So Australia vs England in the final, It couldn't have been scripted more perfectly. There will probably be a large number of English in the crowd too, the stadium holds over 80,000.

I don't want to pick the winner cause I keep getting it wrong, but It really could go either way. A Northern Hemisphere Team has never won the world cup, but that's only a statistic and usually stats even out over long periods.

But Australia usually play well under pressure in most big sporting events, Plus the home Advantage, so it's in our favour, but the better team on the day wins the match.

I just hope it isn't won by penalty kicks and drop goals, it's just like a soccer match that is decided on penalty kicks, makes for a dissappointing result either way.
#887
General Discussion / Re:Rugby World Cup
Sun 16/11/2003 06:43:16
Personally I prefer League over Union, (and I don't know all the technical rules of Union, It gets quite complex, and I bet most players don't know them either)

I also prefer Aussie Rules over Union, probably even soccer, but It's the world cup at the moment, and the game can be intersting to watch, (when it's flowing) They should just have penalty goals worth 2 points and drop goals 1 point, (like in League) then it's more likely the better team winning, not just the team that happens to get penalties in the right spot.

I have a feeling France will win tonight, but they're so unpredictable, but I think they'll be too quick for the English, Unless England can slow down the play, and hog the ball, I think France will win.

As for the people saying they don't give a shit, that's fair enough seeing as soccer is probably the only football code they know.

personally I can watch any code of football and enjoy it, even Gridiron and Gaelic football, I understand the basic rules of all the games.

If only Soccer players weren't such wusses, I can't believe how many times a player falls over holding his leg trying to milk a penalty, when if they were smart, they could have actually quickly got up and possibly scored a goal.

Soccer would be much better if teams actually played the whistle rather than trying to get it blown. The way it's played these days really fucks it up for me. The games got potential, but needs to be played by men, not scared little kids with too much money.

I guess people only like the sports the local media drills into their heads,
eg. europeans and soccer.
I'm glad I can enjoy them all.
#888
I've had many hard parts in LSL3, that seemed easy before I had to script it, but turned out to be rather complex. Some of these things are interesting and maybe helpful to others.

Here's a couple of bits.

When pressing the elevator button, it has to know what level the indicator is on so when you press it, it moves back to the ground level. It also involves manually changing the object graphic on a timer instead of an animation.


when larry is dancing he changes views under each light and aslo at a certain point money is thrown at him, it seemed easy enough but I had to have two seperate complex repeatedly executes to get it to work. so Larry danced in different views and the money still was thrown at the same time.



The mirror in the casino, there is a place on the screen where 3 characters can be at the same spot on screen but at three different walkbehind levels at the same time, That's also in two different places on screen aswell. Also with the mirror larry can be in 3 different views which has to match up with his reflection, also Patty can walk past too. Also the mirror itself was hard to get perfect with the reflection (SSH helped with that bit)



Have you ever tried to have an animating button on a gui and still have the other buttons clickable, I very much doubt it cause I've never seen it, but thanks to some very complex scripting care of Dorcan, I got it to happen, This is the most complex bit of AGS scripting I've seen.


Having complete scenes non blocking eg. on the beach when the natives sell stuff to Tawni, you can still walk around, look, talk etc.
same as in the comedy hut while the comedian is talking, you can get up and leave if you like.



The love scene between Larry and Patti, goes for 10 minutes set precisely to a 10 minute track, with 100's of frames of animation. To get the scene changes to fit correctly with the music changes was quite a challenge.


These are just a few things that spring to mind, and there are many more challenging scripts in the game, but it's great fun trying to work it all out.

A handy tip:

Just one interesting point I found was when I started the game, there was no such thing as regions so I used hotspots for walking onto, when regions were introduced, I started using them, but a handy thing is if you have different actions to perform while standing on a specific point you can use stand on hotspot and walk onto region and they can also overlap which can come in handy for certain situations.

Sorry to crap on, but I liked the topic, and it can help with other peoples thinking.
#889
General Discussion / Rugby World Cup
Sat 15/11/2003 14:52:13
Just thought I'd start this cause it's near the end of the Competition,

There are 3 teams left, Australia, England & France.

Australia knocked out New Zealand tonight and it surprised the shit out of me, I really thought New Zealand would smash any team it played (even in the Final)

England and France play for the second spot in the Final Tomorrow night, which is probably Sunday morning in UK.

So Australia will play either France or England in the Final

I think Australia has a good chance seeing as it is at home, but anyone could win.

They should have just skipped all the games and Just had a comp between Aus, Eng, Fra, NZ, Sth Africa, maybe also Ireland, Wales & Scotland, cause no one else plays the game. It's not even played as much as other football codes in Australia.

As far as the Australian Public is concerned, They want England in the final, We love beating England at all the sports they invented, but the truth is they may even beat us for once.

Does anyone even know this is going on at the moment? The USA and Canada even had teams, they also both won 1 game each, USA beat Japan, and Canada beat Tonga (population = 1 rugby team)

I guess most people in the UK would be aware it is on, but I guess most people visiting this forum don't give a shit.
#890
Quote from: Farlander on Fri 14/11/2003 21:37:25
Eeer... Why all that mess of the 1337 member? I´ve had understood that the figures of the membership change in the way that the onld members who hasn´t posted in 8 months disappear... So, nobody will really be the 1337 member many time, correct?

I'm not sure how the numbering system works, but it is not necessarily in order anyway, If you look at the dates when people registered,

eg. member 5, "& Jongetje" registered 20 Sep 2003

and member 8, "Steven gaynor" registered 07 Sep 2003

and I looked around when I registered and it wasn't in any real date order. eg NTL aka Hosamov aka Kickme registered after me but is higher on the list. (but some were in order)

I thought that maybe when a member drops off the list, the next person to register takes their place on the list (kind of like the way a hard drive stores info), but if members dissappear after 8 months 10 months or whatever, my theory is flawed.

I think, it just puts people where it feels like, some in order and some not, just a bit of chaos. (or just CJ's hitlist order)

But either way, I'll sleep well tonight.
#891
AGS lines up the sprites from the middle of the base of the sprite, It is easier to make them line up if every frame of the animation is the same size (obviously all aligned properly in your favourite paint program), as Scummbuddy suggested.

you can change the alignment of characters with 'SetCharacterViewEx' it explains that in the manual, but I don't think it's possible with objects


There's a couple of suggestions you can try, experiment with them, it's the best way to learn.

Hope it helps.

~Tim
#892
At the moment it is my two favourite football teams from 2 different codes.

The green one is the Canberra Raiders, A Rugby League Team

The Red one is the Sydney Swans, An Australian Rules Team

They both came 4th and made finals this season in there respective comps but didn't win.

I put this avatar up during the finals in the hope that it would make them win, but obviously It made them lose.


Also there's a couple of odd frames, I think someone may have hacked my avatar.
#893
This sounds familiar, but it's just a bug which is just part of the game, Butchers bugs are like his children.
#894
I think you should go for it, if it's your last chance to do something you've always wanted.

It sounds like it's something that will be full of new challenges, and full of more people pushing you to limits you thought you never had.

The opportunity may only be this once, personally, I'd take it.

So what if you never make it as a professional cycler, isn't it more about achievement for yourself and for the team? (and more importantly, enjoyment)

but yes, we can't make your decisions for you, that's what girlfriends are for (j/k)

If you can afford the time training and competing, uni, social life, AGS, sleep,  Then you are doing pretty well to handle it all.

Good luck with what you decide to do
#895
Critics' Lounge / Re:Larry fan-game: Garry
Thu 13/11/2003 09:09:01
Quote from: MrMasse on Thu 13/11/2003 08:32:14

Quote from: Timosity on Wed 12/11/2003 14:20:55
Fuck,  I never realised you were a teacher from school

What? Now I'm confuced...


Hehe, I was drunk when I posted that last night, There was a teacher at my school called Mr. Masse, or maybe it was Mr. Massie, I never made the connection before, I was just being silly.
#896
General Discussion / Re:Old threads
Thu 13/11/2003 04:01:43
Blimey indeed,

Twas all in good fun, well it was for me at the time, I went to see the band 'The Living End' last night, they are probably one of the best live bands to see.

If you ever get the chance to see them, it's a must see. I'm going to see them again on Friday, I think I'll drive so I can't drink, plus save some money.
#897
wasn't there also a text parser included in the gui too, in the sense that after you typed in a word it stored it so you could use it in other situations.

This was good as it wasn't just left up to the cursors.

probably hard to implement it aswell, but it was a cool feature
#898
General Discussion / Re:Why I'm not using AGS
Wed 12/11/2003 15:03:01
Quote from: remixor on Tue 11/11/2003 07:09:39


That is a sweet moustache.

That is 'Reg Reagan', I can't beleive he is famous over seas too????????????
#899
I'm not from either but I have fucked someonehad a girlfriend with  swedish a background, and she was great, (but about the same as from anywhere else)

I wish I was sober and could post something that wouldn't incriminate me
#900
Fuck SSH, I actually looked at this post the other day, but to bring it back from like page 60, come on, I know there's so much crap lately but so was this

Don't listen to me I'm drunk
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