I think the cutscene is intercepting the keystroke, since you have it set to EscOnly.
~Trent
~Trent
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Show posts MenuQuote from: GuyAwesome on Tue 09/06/2009 17:06:22Haha, totally right. I made my first reply to the thread, and then came back to it after letting it stew in my head and forgot that is should be <80. But, like you said it would disable it anyways (I also agree that it would bother me too).
In which case, I'd make it a <80 check
Quote from: DavidCB on Tue 09/06/2009 09:10:09Oh, what a mistake! :o I saved my piece of adv. in the version 3.2 beta 1 with no copies and now I won't open in the 3.2 beta 2.Well David, your best bet is to export things that can be (Guis, Chars, Sprites, etc) and copy-pasting scripts. Note also that you directly import the rooms from the old game (just find the .crm files)
Is there any way back? :'(
Quote from: Layabout on Sun 07/06/2009 12:55:53Dang, looks like I'll have to wait extra long for mine for the kinks to be worked out. Unless the future also has flame-resistant pants..
Yes the problem with exhaust based rocketpacks is your pants would ignite.
So a turbine based solution would be better.
Quote from: shaungaryevans on Sun 07/06/2009 23:50:33int oldgraphic is being defined in that line, so no, it doesn't exist anywhere.
is 'int oldgraphic' a built in function already or do you have to put it in by yourself?
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