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Topics - Ubel

#41
General Discussion / New competition idea!
Tue 19/04/2005 14:45:08
I really wonder why I haven't thought about this before. I got a cool idea for a Cartoon/Comic competition for the Competitions & Activities section. The rules would be same kind of like all the contests there. Different theme every time (last winner decides) and about 2 weeks deadline would sound good.

Now what I'm asking is that are there enough people who would find this interesting, and would it be good enough to put in the Competitions forum.

Couldn't resist ;)
#42
General Discussion / Problem in AGI-studio.
Tue 05/04/2005 18:44:50
Anyone familiar with AGI-studio? I just downloaded it to see how it works but I have a strange problem with it. All the text in the game is just one pixely mess. All works correctly if I run the game from dos but in AGI-studio it won't. Anyone had this problem before? I would have reported about this to the AGI-studio forums but the site seems to be crashed, so I thought I'd send this here.
#43
Ok, since there didn't seem to be any script for fading objects I tried to do one myself:

int trnsp;

function FadeObjectOut (int object) {
  while (trnsp <= 100) {
    SetObjectTransparency (object, trnsp);
    trnsp += 1;
    Wait (1); }
}

function FadeObjectIn (int object) {
  while (trnsp >= 0) {
    SetObjectTransparency (object, trnsp);
    trnsp -= 1;
    Wait (1); }
}

Now, the first one works but I can't get the second one to work. When I tried it, my game crashed.

What's wrong with it?
#44
I just thought if anyone has read this comicbook:


Ari Kutila's: Mustapukuinen mies/Man In Black.

As far as I know it has only been published in northern Europe, so if you are from there and have read this, tell me what you think.

If not, here are some examples of it:



The best thing about them is that non of them have any text.

I myself really loved these comics and just wanted to know how you like them.
#45
Ok, this is possibly so noob question I thought that I should post it in the Beginners forum:

How do I animate a character when he is moving, ignoring the walkable areas. I've been fighting with the script for a while now but it just won't work.Ã,  ???
#46
Critics' Lounge / Trying out new bg style
Thu 10/03/2005 21:01:51
Hi! I just wanted to try to draw a DOTT style background and this is what came up.





What do you think?Ã,  :)
#47
What do you think is the best part of making an adventure game?

For myself, I think the best part is when you have written a good story and drawn some backgrounds and finally get to the programming part. Thats what I like. Programming.Ã,  :=
#48
How do I make a GUI fade in or out?
#49
Hi! Is it possible to turn a GUI label on and off. I tried to search for a code for it in the Help Contents but I couldn't find anything like that.
#50
Critics' Lounge / Animal style characters
Mon 28/02/2005 13:21:21
I was bored so I drew these animal style characters:



What do you think?
#51
Hi!

I'm making a horror game to this months Hotel based mags and I need some midi music for it.

1) Something slow and scary. Something similiar to Dark One cave -music in Quest for Glory 4. This music plays nearly all the time in the background.

2) Something like Maniac Mansion main theme, fast and still scary. This music plays in the credits.

3) Something very strange. And of course scaryÃ,  ;) This music plays in the horror scenes.

Send your midis here: aapelikutila@hotmail.com

Thanks!Ã,  :)
(BTW you should send the name you want to be in the credits to me with the midisÃ,  ;))
#52
Critics' Lounge / Inside a cottage.
Sat 29/01/2005 23:09:56
Hi!
I drew this bg to my little horror game.



Any suggestions how I could improve it?
#53
I started to making a game from the Default template. I had made some changes to it and now there is some sort of error using the sprite manager. When I choose the Defaults sub-folder in the sprite manager the editor says that it has encountered a serious error and must shut down.

It says:
(Exception 0xC0000005 at EIP=0x019302E8, AGSE v2.62.506)
#54
I'm trying to make a game where you can give your player character a name. I made a GUI with a textbox where you write your name.
How can I use the name in Display or DisplaySpeech commands?
Example: Display ("My name is #player name#.");
#55
Does anyone know how to disable the Debug Console wich comes when you push the § button (next to 1 button)?
I'd also want to disable the Alt+X abort key.
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