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Messages - Ubel

#1301
General Discussion / Re: my friendz lesbian
Sun 29/05/2005 09:59:45
I was going to say lots of things, but then I read Kinoko's post and she had already said pretty much everything. Only thing I want to quote from her: Remove the "moderators suck" text or someone can get very angry with you. And remove it quickly.
#1302
Critics' Lounge / Re: Yay! I got a tablet!
Sun 29/05/2005 09:45:55
As Al_Ninio already said: very good anatomy. I can see you are very good at drawing human bodies. And you drew this with tablet? Wow. I couldn't draw such a body with pen and paper. :)
#1303
That is pretty good edit Largo, but I don't think it would fit the style of his game. :)
#1304
This seems very interesting. Can't wait for you to finish this. Good luck with it! :)
#1305
Competitions & Activities / Re: May MAGS
Sat 28/05/2005 14:02:14
Quote from: 2ma2 on Fri 27/05/2005 09:17:22
Get it finished before deadline! :)

Not possible. :) I didn't get enough time to make it so it's only about 10% ready by now. But I am going to finish it during this summer. I hope.

Here's a screenshot of what I have now:
#1306
Competitions & Activities / Re: May MAGS
Thu 26/05/2005 19:17:36
Heh! That was a great game 2ma2. Made me laugh. My game (the one that won't get finished for tomorrow) would have had no competition against that. :)
#1307
General Discussion / Re: Resource hacker
Thu 26/05/2005 16:14:26
Here's a download link for Resource Hacker 3.4.0.
#1308

Hehee, this is so crappy! Took me about 15 minutes to make. :P
#1309
Can't he really just stick on AGS? :=
#1310
General Discussion / Re: ttf
Wed 25/05/2005 12:54:16
Cool site. Thanks for the link!
#1311
General Discussion / Re: moving signatures
Tue 24/05/2005 11:36:51
Code: ags
[move]Your signature[/move]

This makes your signature text or picture move from right to left repeatedly.
#1312
I vote for Mr. Mozzarella! I really liked his bg.
#1313
It's very good now. But if it's going to be an interactive cutscene background, you really should remove those monkeys, if you're not going to make them move. But if it's going to be an uninteractive start screen or something, then you can keep them in it.
#1314
This isn't good idea, for several reasons:

1. These will look very bad in an adventure game.
2. It's very hard to rip succesfully every background you need from a movie.
3. I don't think LucasFilm would approve this. You're even using their logo.

But if you really want to do this, then I'd suggest you to draw these bg's yourself. And not to use LucasFilm's company logo.
#1315
Critics' Lounge / Re: FoA sequal game scene
Mon 23/05/2005 11:23:31
Very nice indeed. Just put some more details, textures and some shading and it will become a very good background. :)
#1316
General Discussion / Re: Artpad
Mon 23/05/2005 11:16:42
Hey Ralph! You forgot something: http://artpad.art.com/?igxttmjasyo ;)

By the way, it really does look like you.
#1317
Critics' Lounge / Re: Jail Cell JPEG link
Sun 22/05/2005 10:01:47
The link doesn't work for me.
#1318
Umm... Why didn't you email Sylpher instead?
#1319
At first I didn't really understand what InCreator meant by this but now that I do, I think it would be great feature in AGS. Though I don't think if I would ever need it, but it's cool idea anyway.
#1320
Critics' Lounge / Re: Stan's New Investment
Wed 18/05/2005 16:21:06
I liked the first version more... :-\

Anyway, it's a good bg. There are just few things you need to fix.

Here are some examples:

It's full of that kind of little mistakes. Just clean it up a bit.

Oh and Ralph:
Quote from: RedruM89 on Wed 18/05/2005 15:48:36
lol!
Stop that already ¬¬
;)
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