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Messages - Ubel

#301
Quote from: Domithan on Wed 18/06/2008 06:49:14
Looking in the works in progress section, about 95% of the games seem to have fantastic graphics.

Really? In my opinion and experience 90% of all AGS games look like utter shit. Okay, I'm exaggarating but you get the point.

No, not every AGS game looks perfect. Actually I would have to say that no AGS game looks perfect. Well, except LimpingFish's games, those look just awesome. But anyway, again, you get the point...

You're right, a lot of people probably will overlook your game if you don't have beautiful graphics. But not all of them. To many people in the adventure game community graphics don't mean much anything as long as the story and the overall atmosphere is good.

Also an important thing to remember is that while 95% of the games in production may look great, 95% of those never get released anyway. So as long as you finish your game, you're a lot better than those guys!
#302
Quote from: Dave Gilbert on Mon 16/06/2008 22:20:14
Thanks everyone!  I also remembered that when I said "visited London later" it really meant "left Brittens early to meet her."  So for those of you at Brittens 07 who wondered why I left early, that was why. :)

I thought you just wanted to spend some quality bus station time with me. My heart is broken. :(

Congratulations! :'(
#303
GarageGothic. You are a fucking brilliant man.


Pablo out...
#304
When you export and import a GUI it should automatically contain all the scripts and graphics associated with it. If it doesn't then something's wrong or I'm missing something.
#305
I'm so happy you released this. So many times I wanted to ask you to send it to me and always forgot. Gotta say, it's the best thing since Are We There Yet! :)
#306
Critics' Lounge / Re: help me ROCK this promo!
Sat 07/06/2008 13:22:49
Ildu's idea has my complete support. If your digital art skills aren't so great, do it by hand. Handmade coverart/promoart can look really good.
#307
Yeah and also Dualnames' entry was very very very creative and original.
#308
I like this picture.



That's my aunt on the left, singing. My brother in the background, taking pics. Me on the right playing mah guitar. Picture was taken on my graduation day a week ago.
#309
Lots and lots of nicotine gum... It worked for my mother.

f you really really want stay alive, I'm pretty sure you really really want to quit smoking, therefore you really really can do it. Good luck!
#310
The Rumpus Room / Re: Happy Birthday Thread!
Thu 29/05/2008 07:39:59
Quote from: LimpingFish on Thu 29/05/2008 00:16:07
Birthday goodness today for just two of the many fabulous people I've met through AGS...Hotspot and Creed_Malay!!!

Hurrah! :D

Seconded! Happy birthday!

Also happy birthday to Bicilotti!
#311
General Discussion / Re: Crayons ^-^
Fri 23/05/2008 21:22:50
I... hate... crayons! o_o Always have... They're the most annoying artists' tools ever, for all the reasons already mentioned!
#312
General Discussion / Re: Have you got a pony?
Fri 23/05/2008 18:29:09
Airplan!!!

This post is both interesting and helpful, if not funny. Trust me. Therefore I find it necessary to post it. Why in this topic? I'm afraid only God has the answer.

I am also not drunk, nor am I high.
#313
Critics' Lounge / Re: Comic strip
Tue 20/05/2008 00:07:20
I think the whole joke would work better like this, as a one frame advert type thing. (A quick MSPaint modification)



To me the first frame isn't so necessary for the joke to work.
#314
Critics' Lounge / Re: Comic strip
Mon 19/05/2008 12:45:51
What I like about this strip is that it's not yet another geeky internet meme parody. Other than that I didn't really find the joke funny but as Flibble said, that's subjective. The art style looks nice but in the future, don't use gradients. Gradients are bad.

I also agree with the comment about Comic Sans. This website has some good looking alternative fonts suitable for comics. You might want to check it out. Some of them are commercial but there are also good free ones.
#315
General Discussion / Re: Have you got a pony?
Sun 18/05/2008 20:51:13
Quote from: Oliwerko on Sun 18/05/2008 20:31:35
Well, sometimes I wonder how comes the idea of posting a post like this.

"Oh well, it is sooo boring to sit here.....wait! I got an idea! Let's post a topic...now how should I call it? What should it include?.....Ah, got it, Have you got a pony?.....Only a picture left....yay, here it is! Ohhh, I am good!"

;D
It is sometimes really interesting to see what people's twisted minds create.

You know, that may usually be the case but we're talking about Obi here. We are bound to expect the unexpected. For all we know he might have planned this for months and there might be some mind bogglingly profound message hidden between the lines.
#316
General Discussion / Re: Have you got a pony?
Sun 18/05/2008 14:17:50
No but I watched My Little Pony once...

Okay, twice...

Okay, I watched it all the time!

I watched it ALL THE TIME and I LOVED it, ok!!! It was the best fucking show that ever aired! THERE! I said it! >:(

...

:'(
#317
Lovely poster indeed! And the game looks and sounds excellent! I like the simplicity of the basic plot.
#318
General Discussion / Re: AGS tips.
Sun 04/05/2008 17:20:28
Nice thread! I actually compiled this list of things one day when I was playing some games made by newbies. I guess I could post it here.

How to not make your game look too unprofessional:

  • Don't use the default AGS fonts.
  • Don't use the default AGS GUIs. If you don't know how to make your own GUIs, search the AGS forums. There are some free GUIs and tutorials around.
  • If you won't use the statusbar GUI for any purpose, remove it from your game completely.
  • Create custom graphics for your GUIs. Especially replace the default blank AGS buttons.
  • Don't use the default speech color for your main character unless it really suits him/her.
  • Don't use quotemarks in dialog speech.
  • Don't use the default cursor graphics.
  • And, in ANY situation, do NOT use the default Roger character.
  • Don't try to create a cool, funky interface if you don't know how to program. They'll just end up all buggy and awkward.
  • Create a custom text-GUI if your game is using one.
  • Create a custom dialog GUI. (This is actually not so essential, since when you change the default font to something that fits your game better, the default dialog GUI doesn't look that bad.)
  • Use the pointer cursor in a title screen and don't let the player change the cursor mode.
  • Disable the restart key (F9) or make a custom restart GUI that pops up when pressing the restart key.
  • Always start dialog sentences with a capital letter.
  • If there are death scenarios or title screens in your game, don't let the player save during them.
  • Let the player skip cutscenes, especially if your game has an intro that is played each time the game is restarted.

    I'll update this list if I can come up with more stuff...
#319
Impressive work, Babar.
#320
General Discussion / Re: 5,450 tv tunes online
Fri 02/05/2008 16:55:20
Ah, The Visitor... I had almost forgotten about this show. :D

Awesome...
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