Spoiler
Ah, well the clickable area of the tent was so small that I missed it. I'm in the tent and I'm supposed to do something about her bleeding leg.
[close]
Again I'm stuck, having tried everything, with no idea what to do.
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Show posts MenuQuote from: OneDollar on Sat 26/01/2008 19:11:07
I'm not sure if I should post this here or not, but I've found a very, very small bug. If you make a new string without assigning any text to it, then set, say, a GUI label's text to that string the game compiles then when that code is run crashes with "Error: Null string supplied to CheckForTranslations". Something to keep in mind for 3.01?
function repeatedly_execute() {
lbla.Text = String.Format("Magic: %d", GetGlobalInt(2));
}
Quote from: Renal Shutdown on Thu 17/01/2008 10:50:29
According to this quiz type thing, from the AA, on whether I should seek their help:
http://www.aa.org/en_is_aa_for_you.cfm?PageID=71
..I scored a 3 out of 12. 4 and I "have a problem". Considering I know I've got an alcohol problem, the AA fails to inspire me with any confidence.
Quote from: Ishmael on Wed 09/01/2008 01:26:40QuoteAlso, it seems that you can't use GUI 0 as the "custom text-window GUI" because setting that value to 0 just uses the default built-in window.
This has been so for a long time, and for a many times I've spent a few minutes wondering why my custom text window is not working, and why the option kept turning itself offWould it be possible to for example make -1 the default one?
Quote from: paolo on Sat 05/01/2008 11:29:54
It's quite difficult to come up with a complete game all by oneself, and getting two heads together can make a big difference to what you come up with.
Quote from: SSH on Mon 03/12/2007 10:22:07
For example, CJ is actually a 18 year old glamour model.
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