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Messages - Ubel

#421
What Nostradamus said. And after playing the games you will finally realise that there is no point in remaking games that already are so great.
#422
Quote from: Pumaman on Mon 22/10/2007 20:35:51
I'm still considering how to improve the autocomplete. At the moment it does a full refresh when you switch tabs, however if it did this every time you typed a character the editor would grind to a halt. I need to look into more intelligent methods of updating it.

It wouldn't necessarily have to be updated on every typed character. Would it be possible that whenever the user types a semicolon, the autocomplete would update? Or would this be just completely useless and silly?

Quote from: Pumaman on Mon 22/10/2007 20:35:51
This works fine for me too ... I wonder if it's something to do with your crazy Finnish keyboard ;)

Heh, perhaps so.
#423
IT'S OCTOBER 22ND. IT'S THE INTERNATIONAL CAPSLOCK DAY. YES, I HARDLY BELIEVED IT MYSELF BUT IF HAJO AND/OR GOOGLE SAYS SO IT MUST BE TRUE. SO TODAY EVERYONE MUST WRITE IN CAPS!
#424
Quote from: monkey_05_06 on Mon 22/10/2007 04:58:52
Quote from: Pablo on Sun 21/10/2007 19:52:37Also, when I write gui.Width, the "Width" item doesn't light up automatically in the autocomplete list. I can't recall this happening with other items.

Are you saying that you're actually typing gui.Width or are you saying that the Width member doesn't seem to be working for any of your GUIs? The gui variable is actually an array so it should be gui[ID].Width where ID is the GUI's ID number.

Neither. I completely understand how the gui array works, mind you. Try to write "gui[0].w" for example in the script editor. It should light up the Width item in the autocomplete list but it doesn't. This is just a minor bug, I just thought I'd point it out.
#425
Actually that indeed was the reason with one of the GUIs. So thanks, SSH. I think that whenever one creates a new GUI it should be set as clickable by default. However, the reason was completely different for another GUI.

My GUI was named gPlatformEdit. When I created a new event in the event list, it named it "gPlatformEdit_OnCli". Notice, it got cut off in the end. Probably because of a length limit. Anyway, even though it was named like this, the function in the Global script was still named "gPlatformEdit_OnClick". So that's why it didn't work.

So CJ, please fix these problems because I'm sure they'll cause a lot of headache for the users in the future. :)
#426
Good evening, I'm here to bug you with more bugs. The OnClick event in GUIs doesn't seem to work at all. I make a new event, put some functions in it and click on the GUI in the game. Nothing happens.

Also, when I write gui.Width, the "Width" item doesn't light up automatically in the autocomplete list. I can't recall this happening with other items.

There's also this thing that annoys me. Whenever I declare a new variable, I need to go to a different tab in the editor before it appears in the autocomplete list. This slows down my working a bit.
#427
Ben Jordan 7: The Prisoner Cell
#428
I found another small bug. When choosing the background image for a GUI slider, there is no button there that leads you to the sprite manager, only the text area where to input the sprite number.
#429
I think this is a bug. When I try to compile my game I get an error message saying "Invalid GUI number set for Dialog Options GUI". Right now the Dialog options GUI is set to 0 in the General Settings, which I thought meant that it would use the default black dialog GUI. This happened in beta 14.

Edit: It may be good to note that there are no GUIs in my game right now.

Edit2: Yes, I noticed that right after I created a new GUI the problem disappeared.
#430
General Discussion / Re: Portal
Fri 19/10/2007 10:10:04
I just finished the main levels of Portal. An excellent game indeed! It was great fun to play.
#431
Critics' Lounge / Re: Ron Gilbert's Head
Thu 18/10/2007 17:11:29
Quote from: voh on Wed 17/10/2007 22:12:49
Repeat after me: "Ron Gilbert is not god." ;)

Infidel! INFIDEL!
#432
Voted. Have fun on your vacation.
#433
What can I say? A very good little game. :)
#434
Quote from: frission on Sat 13/10/2007 16:07:19
So even those who dislike Yahtzee (I've read up a bit on why), you can probably be comforted in the fact that some of the new attention he's been getting with these reviews may eventually lead people to AGS in general.

Why is that a good thing? There are too many people here as it is!
#435
I don't know, most of my years have been full of crap and angst. 2004 - 2005 was good because I found AGS and joined the community in the end of 2004. That was quite some exciting time. But then again my personal life wasn't so bright at that time.

I think the best years were those when I was just a kid and lived as my best friend's neighbour. Can't recall the exact years. I used to visit him very often and play adventure games with him and write stories and play. :D Great times those were. That was also the time when I actually managed to finish something I started.

After that I became all pessimistic and emotionally incompetent when I realised how stupid life is.
#436
General Discussion / Re: Lost in the Nightmre
Tue 09/10/2007 14:01:30
You can change the translation from the setup file.
#437
Quote from: LimpingFish on Wed 03/10/2007 17:46:50
Of course, there are those members who haven't been active on the forums, but whose websites are still active. Should they simply be excluded because they haven't posted in however long? :-\

Yes. Because in my opinion people who are not active on the forums don't really count as forum members thus don't deserve the place in the forum members' websites -list. Well, technically they do of course since they're registered, but you get the point. :P
#438
Quote from: Nightfable on Mon 01/10/2007 02:58:13
Are there any other open source games out there btw?

There's Exile for example but that's too old to be of any use nowadays, I'd imagine.

Then there's Pixel Hunt which is a bit newer.

This game looks visually very nice. Good job! :)
#439
Well, I was bored so I started watching this, you know, just for the heck of it. But then I couldn't stop. It was so interesting and entertaining and so touching at the end. A great lecture indeed. Thanks for sharing it.
#440
What the hell is it with these "nothing"-people? I'd do anything for a million bucks. o_o

Why don't you like money? This is MADNESS!
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