I'm not sure why you'd want to make JRPGs using AGS. RPG Maker works well enough. Unless you really don't want sprites. And if you're wanting 3d game, Unity or such would be much easier.
You'd probably have better results trying to convince people to make plugins in for RPG Maker MV. Since it uses Javascript it's capable of all of the things you're wanting if you're willing to put in the time.
I think AGS is better suited for making hybrid games or some other type of RPG.
Of course something like Harvest Moon (only played the SNES and GBA versions) could easily be done in AGS without need of a module or plugin.
And the "Feng Shui" could be done using one of the modules that already exists. Or just some minor scripting depending on what you want done.
Of course I'm a little confused by your post anyway, much of it just sounds like naming random ideas to me. If you're not wanting to make a game yourself, then why do you want people here to make plugins for making JRPGs? And what is open source Game Motors? And if you want the JRPG genre to evolve, wouldn't it be better to address a community that actually makes JRPGs? If you were wanting Adventure Games to evolve by including some JRPG elements, it would make more sense.
Danvzare - I don't know why either. Maybe the challenge. I started making one a few months ago, but I was doing a dungeon crawler, not a JRPG.
You'd probably have better results trying to convince people to make plugins in for RPG Maker MV. Since it uses Javascript it's capable of all of the things you're wanting if you're willing to put in the time.
I think AGS is better suited for making hybrid games or some other type of RPG.
Of course something like Harvest Moon (only played the SNES and GBA versions) could easily be done in AGS without need of a module or plugin.
And the "Feng Shui" could be done using one of the modules that already exists. Or just some minor scripting depending on what you want done.
Of course I'm a little confused by your post anyway, much of it just sounds like naming random ideas to me. If you're not wanting to make a game yourself, then why do you want people here to make plugins for making JRPGs? And what is open source Game Motors? And if you want the JRPG genre to evolve, wouldn't it be better to address a community that actually makes JRPGs? If you were wanting Adventure Games to evolve by including some JRPG elements, it would make more sense.
Danvzare - I don't know why either. Maybe the challenge. I started making one a few months ago, but I was doing a dungeon crawler, not a JRPG.