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Messages - arj0n

#701
The Rumpus Room / Re: Happy Birthday Thread!
Wed 02/03/2016 19:05:42
Quote from: miguel on Wed 02/03/2016 16:30:38
Happy birthday arj0n! Hope you're well
Thanx, and yes, all is fine ;)

Quote from: Amayirot Akago on Wed 02/03/2016 17:39:22
Omigosh Jonny Castaway :D Happy birthday arj0n :D
Thankies. Yep, good ol' johnny 'n friends :)
#702
The Rumpus Room / Re: Happy Birthday Thread!
Wed 02/03/2016 08:58:41
Thanx, RW & Ponch




[imgzoom]http://dam1976.home.xs4all.nl/AGS/JCThanx.png[/imgzoom]
#704
This was the awesome birthday gift for myself I was looking for, ordered. (nod)
#705
The Rumpus Room / Re: Happy Birthday Thread!
Tue 01/03/2016 16:51:50
Thank you, Mandle & AnasAbdin ;-D
#706
Using Chrome v48.0.2564.116m, I do not get that warning message when downloading the game cat mentioned.
#707
1. AnasAbdin (I love the dithering parts)
2. Danvzare (Day of the Tentacle)
3. jwalt (this one made me laugh)
#708
Just played, finished and really enjoyed this little RoN game. Nice!
#709
Nice BGs

(btw, looks like the height of 1 of the 2 armrests of that garden chair is a bit off)
#710
For me, this specific game part went so many times wrong, I still remember it vividly. Which makes it for me one of the hardest game parts.
How many times I fell off that path... hearing that annoying little SFX tune while falling down. Again. :P


[imgzoom]http://dam1976.home.xs4all.nl/AGS/CBall/CBPuzzlePieces_KQ3MountainPathv2_arj0n.png[/imgzoom]

Game: King's Quest III
Location: that dreadful Mountain Path
#711
The Rumpus Room / Re: Happy Birthday Thread!
Fri 19/02/2016 13:32:12
Happy BD Darth & Frodo
Happy belated one, Icey boy, DiPerla, Amayirot and xil
#712
Awesome!
#713
General Discussion / Load vs. Restore
Mon 01/02/2016 14:23:09
load vs. restore...

I was wondering:

For many games, the main menu or in-game menu often shows a 'Load' button, but the actual 'Restore' GUI often shows a 'Restore' button.
The related functions (like 'show_restore_game_dialog') have also 'restore' in their naming, instead of 'load'.

So, is there some sort of rule what naming (load or restore) to use in what situation?
And what is the exact difference between these two terms (if there are any)?

Any thoughts?
#714
:)
#715
Hi there,

I'm looking for 'English into any language' translators for my project "Treasure Island", which is close to completion.
More detailed project info can be >found here<.

NOTES:

  • The game will be freeware, so only unpaid positions
  • There's no deadline or time restriction for the translations
  • You will be listed in the in-game credits screen

LANGUAGES ALREADY IN PROCESS OF TRANSLATION:

  • Dutch  (by Amayirot Akago)
  • French  (by Narushima)
  • German  (by Selmiak)
  • Icelandic  (by Fribbi)
  • Portuguese-Brazilian (by Caio Varalta)
  • Spanish  (by Nergal)

If interested >PM me<, or send an >E-mail<.


ABOUT THE GAME:

  • Interactive Fiction Adventure with Graphics (aka text adventure with graphics)
  • Remake (slightly enhanced) of the original version by Windham Classics corp. (1985)
  • Second-person perspective
  • 320 x 200 resolution
  • 4-colour CGA palette (Cyan, Dark Magenta, Black and Gray)
  • Point 'n Click system instead of the text parser
  • 84 playable rooms
  • Full-length game
  • Freeware

SCREENSHOTS:
#716
That's good news, Paolo!!
#717
Quote from: Akril15 on Wed 21/10/2015 22:59:11
The third installment in the Thalia James series has been in production for the past 2-3 years, and is finally nearing completion!
YEEY, awesome!!
#718
This really looks amazing!
Great piece of work, Anas!!
#719
AGS Games in Production / Re: Treasure Island
Fri 15/01/2016 04:09:36
Quote from: NickyNyce on Thu 14/01/2016 22:37:07
Best of luck with this arj0n. It looks like it will flash me back to the good old days of adventuring.
Thank you, NickyNyce. It should flash you back about 30+ years in time ;)


Quote from: Mandle on Thu 14/01/2016 22:50:23
...and for a while I was twelve years old again and sitting in my jammies in front of my Commodore 64 with a cup of hot milo close at hand. Wonderful!
Ah, so the flashing back does work :-D
#720
AGS Games in Production / Re: Treasure Island
Thu 14/01/2016 20:16:36
Thank you Ben! Nice job btw on the Charnel House.

Thanx Silverspook :)
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