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Messages - arvejeitor

#1
Critics' Lounge / Re: Background feedback
Sat 27/10/2018 22:32:57
Thanks! you're right, i was focusing so much on this scene that I haven't done anything else :grin:
#2
Critics' Lounge / Re: Background feedback
Fri 26/10/2018 17:08:39
Thanks for the feedback! :D
I think I'm going with that approach, and I'll fix the spacing between the monitors to look like the second version of my background :)
#3
Critics' Lounge / Re: Background feedback
Mon 22/10/2018 04:05:28
Wow it looks so much better with those fixes!
The only issue I have is that my character have to interact with the chair (that's why are both the same scale)
#4
Critics' Lounge / Re: Background feedback
Sun 21/10/2018 05:40:28
Thanks for all the feedback!! :)

I tried to fix the consoles in the back and the wrong perspective and ended up with a new version.

[imgzoom]https://i.imgur.com/3Fcv4ag.png[/imgzoom]

#5
Critics' Lounge / Background feedback
Sat 20/10/2018 04:46:43
Hi guys,

I want to share a background of a little game i'm making.
[imgzoom]https://i.imgur.com/dhi3xWc.png[/imgzoom]
Any feedback is welcome!

Here's another one with my main character as a reference
[imgzoom]https://i.imgur.com/A5g2aqI.png[/imgzoom]
#6
Is it possible to run AGS games on Windows Phone?
I'm working on a little game and I want to port it to mobile devices, I've got an android phone to work with and I know there's an iOS port of the engine. But I don't have any idea of how Windows Phone works.
#7
Thanks! I tried your fix and it works! :D
#8
Hi, I started to make a new game using the VerbCoin Template.
I created a new room, set a walkable area and put the main character on it...
But when I run the game, it doesn't walk wherever I clic.

Am i missing something or is the template broken? If I do the same thing with other templates it works fine.
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