Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - captain_hillman

#1
Works like charm! I knew it'd be some simple thing I'd missed  :P

Cheers!
#2
Hi all,

I'm trying to use a room as a splash screen & have it fade in whilst playing a noise then fade out, simple enough right?

However, when I run the game (room's code is below), I get an error message claiming 'If you want to use Wait() do so after FadeIn()"

Thoughts???

Code: ags

//Splash Screen

 
function splashSpot_AnyClick() {
}

function room_Load()
{
 gButtonbar.Visible = false;  
 mouse.Visible = false;
 aBwong.Play();
 FadeIn(1);
 Wait(40);
 FadeOut(1);

}



Thanks for any help in advance!  ;D
SMF spam blocked by CleanTalk