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Messages - cat

#1361
Finally some more MonoAGS!

I found a slight quirk (using the latest master branch, but could be the issue existed before):

I change to my main room using
Code: ags
await game.State.Player.ChangeRoomAsync(Rooms.Stage, 2300, 100);


In the room, OnAfterFadeIn, I start a cutscene
Code: ags

        private void OnAfterFadeIn()
        {
            PlayIntroCutscene();
        }

        private async void PlayIntroCutscene()
        {
            Characters.Cornelius.PlaceOnWalkableArea();
            
            await Characters.Cornelius.SayAsync("Hello, here I am.");
            await Characters.Mortimer.SayAsync("* squeak *");

            FollowCat();
        }

Now, when I click somewhere on the screen while the cat is talking, it will immediately slide to the clicked position without walk animation being played.


And another question: You probably have told me already, but how does setting an object's baseline work? I didn't find a baseline property.
#1363
I don't think you have to upgrade to every version in between. However, the people at the technical boards might help, so I moved it there.
#1364
Wow, looking great! I had a quick look at your deviant art gallery and I like your style. I seems you were inspired by Disney but made your own thing out of it.

We need more games for kids  :)
#1365
I finally got around updating the wiki page. Please let me know if I messed something up.
#1366
I thought about sending the schedule to the presenters, but because this year I scheduled lifetime achievement right after MAGGIES, I was afraid of giving it away. Maybe I was just overthinking...
#1367
With Brexit around, Erdogan's defeat at a communal election and the current Tenno about to abdicate, this topic really hits the zeitgeist.

I don't have time or energy to join this month, but I'm looking forward to play some great entries!
#1368
Congratulations to all winners, but also all nominees!


I am very happy with the award results. Only 48 people voted (compared to 68 last year), but those who did vote put an effort into choosing the right game for each category.

The activity on the board and number of games created with AGS might be declining, but the quality is constantly rising.
Thanks to the game authors for all the games released last year.

Thanks to everyone who helped with the ceremony: writing and updating the client, providing resources, recording, streaming, presenting awards and being in the audience.

I was happy that MAGGIES were again presented at the ceremony. MAGS is such an important part of the AGS community with a constant output of games. Congratulations also for your well deserved Lifetime Achievement award, Stupot.

Thanks again to everyone who played the games, nominated and voted - contrary to other sites where they decide all awards in a committee, this is a community event, and it wouldn't work without the effort of the whole community.

For this year's nominations, people said that they need more time to play all the games. To avoid having this problem next year again, there is an easy solution for this:
After the awards is before the awards. As of today, there are already 15 new games in the database.

Start playing this year's games right now!


Quote from: Privateer Puddin' on Sun 31/03/2019 14:25:26
I'm sure other communities have similar things, but it's really nice AGS has this!
You mean they have a ceremony with a multiplayer client that was specifically developed for this event using the same engine the awarded games were built with and featuring a laser show, American girl scouts and a group hug? I'm sure there are lots of them out there  :P  ;)
#1369
Here is the result:

Best Game Created with AGS
Unavowed

Best Freeware Game Created with AGS
The Knobbly Crook

Best Puzzles 
Lamplight City/The Clockwork Labyrinth

Best Short Game
Tales From The Outer Zone: Cyborg Seppuku

Best Writing
Lamplight City

Best Background Art
The Knobbly Crook

Best Gameplay
Unavowed

Best Character Art
Detective Gallo

Best Non Adventure Game Created with AGS
The Rat Pack (MAGS version)

Best Music & Sound
Football Game

Best Character
Miles Fordham from Lamplight City

Best Programming
Unavowed

Best Animation
Lamplight City

Best Voice Work
Unavowed

Best Demo
Echo in the Clouds (Demo)



Best Innovation
Snarky - For his numerous additions to the AGS open source ecosystem including the new Awards Ceremony client and modules

Lifetime Achievement
Stupot - For his efforts as a MAGS host


Congratulations to all of you!
I am very happy about the varied result. I was afraid that one or two games would get all awards, but voters were very considerate and valued each game for their own merits. Thanks a lot for that!
#1370
It's over!

Thanks everyone - I'll put up the results tomorrow.
#1371
We are having technical problems because of too many attendees. If you do not present or are not nominated, please go to the livestream instead:

https://www.twitch.tv/snarkibartfast
#1373
The ceremony will start in one hour!

You can already start up the client - we are warming up for the ceremony!

One more note: the ceremony will be moderated. This means, while the categories are presented, the audience will be muted in the chat (though you will still see said text above the heads in the client). If you want to chat during that time, you can join #ags on irc.adventuregamestudio.co.uk with a regular IRC client.
There is also the AGS Discord chat.


Btw, all presenters should have received a PM with their categories.
#1374
I'm not a native speaker, but shouldn't it be "So much space, so few lasers"
#1375
Thanks Snarky for the client! I've updated the first post with download information.

There are some really nice additional features this year - don't miss out on it!
#1376
I don't know, maybe I misunderstood him - I know nothing about Mac  ???

Maybe he will clarify.
#1377
A quick reminder: The ceremony will happen tomorrow! There will be a client available for Windows, Linux and Mac, so no excuses :)
#1378
Ah, too bad  :(
#1379
Quote from: tzachs on Thu 28/03/2019 15:31:47
We're out, sadly  :~( (we panicked from the rising ticket prices, and as there was no response here we figured it's not going to happen so we booked our flight already).
I'm confused - so you booked flights but are out?
#1380
So, what about a late August weekend?
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