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#61
Igor  Good to see ya, it really has been a while!
    *cough*release Ignac *cough*  :P
but seriously how ya been?

the art looks great as always  I really like the pig!
#62
The Rumpus Room / Re: AGS Questionaire!
Sun 07/05/2006 02:53:56
Name: Chris Page | Age: 21 | Male


1. How long have you been involved in the AGS community?

          Registered this user name on ezboard on August 12, 2001, Lurked for about a year before posting under the name cjpthatsme.

2. Why did you get involved in AGS?

          Wanted to make a game, and I really needed a hobby as it was before I could drive so I had NOTHING to do.

3. How do you feel that the fact that AGS is a freeware programme affect the community that has built up around it?

          Well it seems that every year there are more and more people. If they had to pay for it they would probably go with another system that is free. I think even with all the great features it has AGS had it been sold would never had grown to the wonderful community it is today.

4. How big a part does the AGS community play in your life?

         It used to play alot more of one, then over time we seperated but I'm getting back into it now.

5. Have you been involved in making any games using AGS? You may list them if you want

          A couple but nothing too notable.

6. Answer these questions if you have been involved in making AGS games:

          a. Were you interested in game design/programming before you started using AGS?

                    Yes.

          b. If no, do you feel that you would have got into game design without AGS?

                    Yes..... I dont mean to sound like an ass but I had already used GF and KnP

          c. Do you make games using other programmes, either freeware or not? How does the eperience differ?

                   I find it less enjoyable to be honest, Probably because if you need help you know you will wind up asking a bunch of cocky jerks where as here it is people over time you know and like to talk to.

          d. Has AGS inspired you to try and take up game design professionally?

                    Maybe..... I do like to do it but I think graphic design is more my thing.

7. Do you feel that there is a gender divide in the AGS community?

          not really no

8. Are you likely to feel differently about a game if you discover it's made by a female? In what way?

          not really no

9. Do you feel that AGS makes it easier for females to get involved in computer game design? In what way?

          I think it is every bit as easy for both genders. I really dont think they need to find a way to get into it any more then men.

10. Do you feel that there is a difference between the types of games created by males and females?

          To be honest.... Yes and No there are always exceptions but in my experience the story lines by women seem to have more....... Dimention

11. Any other comments?

          San Dimas High School Football Rules!
#63
the posts that were deleted from what i saw were pointless talking and no are which is what is happening again.....
#65
I love the design but like the others have said the empty space near the text is too much, what i would do is maybe add a semi transparent screenshot or background even. that way you will have something to attract the eye on both sides
#66
What I have done in the past was actually have the characters (german) attemp to speek english, But it is such broken english that the player has no idea whats going on.

It may not be an option for your application since you said you like realism but i just thought i'd mention it.

also if you want an example of broken english that is impossible to understand just look at the posts from the forum member Rolf :P
EDIT: here are some examples
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=22375.msg329502#msg329502
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=26087.msg329450#msg329450
#67
Finally got aorund to playing it and i have to say i enjoyed it good work magintz
#68
shhhhh........ :P


as i said it was a quick one it was supposed to be flat
#69
Critics' Lounge / Re: adventure man
Sun 16/04/2006 08:17:50
Quote from: BOYD1981 on Sat 15/04/2006 23:49:11

i've played AGS games with much worse graphics than this.
As have I
Quote from: Ace_Gamer on Sat 15/04/2006 19:16:57
let me ask you: would you want to play a game with these types of graphics? i don't think you would.
YES!
Quote from: Lord Nipper on Sat 15/04/2006 22:59:11
but I'm not a mod so tough shit for me.
Thats right!

Look he has a logo that is awsome He is capable of much better BUT he chose this style for the character!
I like my good buddy Bill we go way back, I've know hime since he was a little pixel and i have to say unless you are going to make a crit go back to the general board and leave the thread alone. I'm also not a mod but I am disgusted with the way some of you "artists" are conducting yourselves!

Rolf: Ignore the rude comments please!  I was looking at your Sprite a bit more and here are all the things that stand out to me
1. As I said before the stance could be corrected so it doesnt look like he is going to fall over :P
2. maybe clean the lines A BIT  as I said before I am a big fan of the sketchy look!
3. Add a couple more in betweens and that animation will be smokin!

Chris
#70
Critics' Lounge / Re: adventure man
Thu 13/04/2006 22:50:54
I like bill!  I really like the sketchy ms paint look to him!
The main thing that stands out to me is the fact that he looks to be leaning to the left (his right) what i would suggest is possibly move the like that makes up his torso more to the center of his hips.
Keep up the good work!
#71
Wow thanks for the replies!  I really like the idea of adding the moon i had originaly had one it was  huge and CMI esque but i got sick of it and cut it :P
also I noticed the clouds were lined up but was hoping you guys wouldnt.
thanks for the advice I will take it all into consideration when I start a new one  I will update it into this post thanks again!
#72
Its random in the fact that its not for a game its just for fun :P

I agree the forrest are needs to ba handled differently but i couldny get it to look right  :-\
anyway keep the comments coming great stuff so far

Also nice edit Haddas
#73
klaboink i'm on.
#74
Hello people here is a random bg (Done completly in Painter) That i would love some advice on!

Please I am looking for 2 types of critsÃ,  Ã, 1 composition related and 2 I would love any technical advise for painter you guys can provideÃ,  ;)

Oh and also which one do you like more




Thanks guys
#75
hey man you keep sketching em i'll keep coloring! altho i do kinda like the idea of doing one more sketch just to make sure it wasnt a fluke  :P
Farl if you want to send me another sketch or just post it so everybody can take a whack at it that would be great!
#77
General Discussion / Re: Free to use midis
Mon 27/03/2006 21:32:58
Great thanks alot man!
Quote from: m0ds on Mon 27/03/2006 15:55:50
I still have your tune if you've lost it and need it :)
YES! I would love it that was an awsome tune!
#78
i think its an awsome idea if you finished it i'd play :P
#79
General Discussion / Re: Free to use midis
Fri 24/03/2006 09:45:55
great thanks
#80
General Discussion / Free to use midis
Fri 24/03/2006 00:07:47
I know that this community has alot of "midi-men" and i was wondering if any of you have some free to use midis for a project i'm working on i tried messaging mods but I dont know if he got it or if he is ignoring it :P  thanks alot guys

Chris
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