Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - dactylopus

#261
Quote from: CaptainD on Thu 29/11/2018 11:43:14
Quote from: Radiant on Thu 29/11/2018 08:48:17
Animators, hands down.

From my own experience, definitely this.

Agreed.
#262
Quote from: arj0n on Tue 27/11/2018 19:36:34
Quote from: selmiak on Tue 27/11/2018 06:47:42
but arjon mostly uses the CGA palette, this is even worse than mattell aquarius 8-0 :P :-D
wait, what?! CGA is worse than Mattell Aquarius...? But, but... :~(

Do I smell a CGA challenge coming?

Congratulations to everyone with an award, and great entries all around.
#263
AGS Games in Production / Re: Tardigrades ©
Sat 24/11/2018 09:03:41
That background is spectacular.  So real, and it evokes that autumnal mood really well.  Great job!  I love how the character feels so natural in this nature.  The use of light is striking!
#264
1st - arj0n - This was very close to my own idea, wish I had the time to do it.
2nd - Morganw - Playing with the theme, I love it.
3rd - Tabata - This is just so lovable.
#265
I'm so happy to see an update on this game!  I was worried it may have been abandoned.  Thanks for sharing!
#266
Congrats to thewinners, both very good pitches.  And thanks to everyone for participating.  It was a lot of fun to read all of them, they are all so different.

Whoever voted for my game, I appreciate it!

I voted for The Riverman.  It seemed like a darker and more mysterious story.  Who, or what, is the Riverman?  Good job Bulbapuck!
#267
The Rumpus Room / Re: What grinds my gears!
Sat 03/11/2018 09:58:05
True, the punchline was lost in translation.  That irks me as well.
#268
The Rumpus Room / Re: What grinds my gears!
Sat 03/11/2018 07:41:58
The thing that bugs me about it is how he has to spell out the subtext.  Subtext shouldn't need to be made a part of the telling of the story.
#269
The short answer is no.

The truth is that I've been startled by games, and I've been made anxious by the mood or tone of games.  I've felt uneasy or slightly creeped out, but never actually scared.  Then again, I don't really get that scared of any media.  It's hard for me to suspend my disbelief in that way.  I always know it's a game or a movie or what have you, and can never truly give in to actual fear.  That's why I've never really been into horror as a genre.

Most recently, Black Mirror on Netflix has made me feel pretty close to scared, but it's the implications, not the media itself.
#270
AGS Games in Production / Re: Tardigrades ©
Sat 03/11/2018 07:25:12
Really nice animation.  I love the feel of this game.  Keep up the good work!
#271
I voted.  It came down to 2 for me.  Really good entries this round!
#272
The Rumpus Room / Re: Group hug!
Fri 26/10/2018 08:50:40
It feels good to be part of something.
#273
The Rumpus Room / Re: What grinds my gears!
Wed 24/10/2018 11:15:44
Quote from: Stupot on Wed 24/10/2018 10:57:58
I'm not entirely convinced. The people who spend that kind of money on sneakers, they generally want to be seen wearing them.
At a certain point, yes, you're right.  I have purchased $20 shoes, and they wore out quickly and needed to be replaced.  I have purchased $100 shoes and they have had a much better lifespan.  They lasted easily as long as 5 pairs of the other shoes.  But craftsmanship can only be so good, and materials will wear out and break down.  I'm not sure I believe $200 shoes would last as long as 2 pairs of $100 shoes, etc.
#274
The Rumpus Room / Re: What grinds my gears!
Tue 23/10/2018 09:01:54
Quote from: Blondbraid on Mon 22/10/2018 10:13:03
It's always bothered me when people overuse acronyms while taking it for granted that everybody knows what they mean.
Oh my goodness, this is the worst!
#275
The Rumpus Room / Re: Group hug!
Fri 19/10/2018 08:57:23
Who doesn't love a good group hug?

#276
    Quote from: Mandle on Wed 17/10/2018 10:29:01
    Quote from: cat on Wed 17/10/2018 09:39:22
    I think there were several reasons why interest was so low.

    • The game in question was not interesting at all.

    This was the reason for me.[/list]
    Same...
    #277
    People look to AGS for all kinds of games.  The primary reason is that it is free.  It also has a great deal of accessible and easy to use functionality that would have to be built from scratch in other engines.

    It's not necessarily a great choice for RPGs, but it's not the worst either.
    #278
    Quote from: Danvzare on Mon 01/10/2018 13:18:13
    Quote from: dactylopus on Sun 30/09/2018 22:12:30
    I support the use of public domain assets of all kinds.
    Do you mean The AGS Trove?
    I just wanted to point that out, because it almost seems as though everyone forgot about it as soon as it started. And I still think it's a great idea.

    Yes, among other sources.
    #279
    I support the use of public domain assets of all kinds.

    I had an interesting thought about participation as it relates to teams.  There are many reasons someone might not want to initiate a team, so what about a draft?  What I mean is that people can sign up for MAGS as an artist, programmer, musician, writer, or whatever, and then teams can be assembled taking one from each category.  Of course some categories may not get participants, so there's that to consider, but I still think it's an idea that could work.  And the team assembly can be done before the start of the competition.

    So maybe this isn't for every MAGS, but maybe drafted teams could be an option for a MAGS rule in some future competition.
    #280
    Quote from: TheFrighther on Thu 27/09/2018 11:50:09
    Quote from: dactylopus on Thu 27/09/2018 09:40:26

    I like the idea of the Box Art Competition...


    Ehm, actually i've already started, Dactylopus!

    http://www.adventuregamestudio.co.uk/forums/index.php?topic=56429.0

    _

    I see, but I've gone on to suggest alternatives that I think will make the competition better (in my opinion).  Primarily, removing the game selection and allowing people to either choose for themselves or make up a game on their own.

    Quote from: imsomnia212 on Thu 27/09/2018 19:39:44
    I really like this idea, maybe it can be done a little bit short, assign small random groups of the people that participate (2 or 3 people per group) and make some collaborative games like a mags

    That could be one way to accomplish it.  Teams could take on rooms or areas of the game together creating the characters, sprites, and backgrounds.
    SMF spam blocked by CleanTalk