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Messages - danmi

#1
AGS Games in Production / Re: Route 66
Thu 16/01/2025 18:22:03
Quote from: heltenjon on Thu 16/01/2025 10:22:27Good to see that you are well on your way to creating your VN. Best of luck! I promise to play it when you're done, the story sounds interesting.  ;-D

Thank you so much! It's been really fun finding out all the things I can do with AGS. I will work hard and have it completed soon! :-[
#2
AGS Games in Production / Route 66
Thu 16/01/2025 05:35:50
Story

Protagonist kills someone and flees, hitching a ride with a stranger. But the driver is a former cop, and the two are headed for Oklahoma. With 14 hours of uncomfortable travel ahead, he must figure out how to escape without getting caught.





Features

- Multiple endings
- Visual novel style dialogues
- play time of around 2 hours
- Thriller, simulation, road trip, drama themes
- 10+ illustrations









Story - 100%
Script - 80%
Art - 25%
Programming - 20%



This is a solo development project, though there are always possibilities for collaboration along the way. I'm aiming for a release around April 2025, with June 2025 being the latest possible launch date. It's always been a dream of mine to create a virtual road trip experience!


https://x.com/danmi316132

And here is my x account, if you would like to keep up with small updates on the game. I would also love to interact with other developers and talk about anything!

#3
It works great! Also got the VN dialogue style to work great. Thank you so much! You're the best!
#4
Thanks much! The typewriter effect is something I need. I will look into it after I get the VN style figured out.

Also, would you mind me asking questions on the VN style? I got something to work using the last link you've given me, but now I am getting these weird transparency thing over my buttons. It is also happening on my portrait, which is made using a button. How could I fix this?

#5
Thank you so much! I was searching for dialogues and was really lost. I will look into it. Really appreciate it!
#6
I've been doing some research, but I couldn't find tutorials on doing visual novel style dialogues. So I want my game to have a portrait that changes expressions, and the character's lines being displayed next to them, in a box.

Is it possible to make something like that? I also want to know if it is possible to make dialogues only proceed when clicked (and not just moving on after time passes).

Thanks!
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