Quote from: Crimson Wizard on Thu 31/07/2014 21:13:47I'll watch what he says, but he did everything and just works the way you explained above, however'm sure, and will comment as it was, thanksQuote from: davoker on Sat 26/07/2014 04:33:24
I have the same problem with Legacy blackwell and Unbound in android, I get the error "you must first create and save game in the AGS Editor before you can use this engine;
the game has ac2game.dat and EXE, so I can not name the EXE to ac2game.dat: S
<...>
Home AGS and go directly to the game, and it works, but I can no longer choose games, game is unique because it has ac2game.dat, you can not remove that file, it goes along with the exe, this is very rare, any solution?
You need either ac2game.dat or *.exe, but not both.
Most probably ac2game.dat is just a renamed EXE.
This is my guess that exe is actually a raw engine. Please check how large it is. If it is around 2 MB in size, that's probably a Windows runner, not a game itself.
If it is so, then
1. delete EXE
2. rename ac2game.dat into GameName.exe, or GameName.ags (whichever you like better).
EDIT: I just checked my copy of Blackwell Unbound, and, actually, it is like I said. They ship both separate Windows engine (as exe) and separate game data (as ac2game.dat).
Game files must be put into AGS/GameName/ folder either on SD card or file storage.
Partitioned data should work fine (same as on Windows).