Alternatively, depending on what you wish to achieve, you may make some screen-sized objects that you turn visible or invisible, creating the illusion of changing rooms. (I did that in Prep Time, where the entire game takes place inside a dialog.)
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Show posts MenuQuote from: Kara Jo Kalinowski on Sat 08/02/2025 19:09:40Progressive hintsErm...Spoiler
SpoilerLeft click on the door to your room. The message you get should give you a bigger hint.[close][close]
Quote from: Carles on Sat 18/01/2025 08:48:56I see you're talking about puzzle games from 2024. Let me recommend my game, The Legend of Skye!![]()
It's a classic point and click adventure focused on puzzles, I think it has some very interesting ones. A few days ago it was nominated for Best Puzzles at the AGOTY Awards!
Quote from: fire7side on Tue 04/02/2025 22:26:28Also, when you click on roger with the look on the BASS interface, he says he's looking good in a box about middle of screen. I couldn't find a gui for that. How would I move it?If you go to the character screen and examine what actions are linked to cRoger, the "look" or right mouse click should jump to the corresponding place in script. It will be a display box, so you can manipulate it with parameters that has to do with the command "Display". (Check the manual for this.)
Quote from: AGA on Tue 04/02/2025 21:14:55I'm not sure what you mean here? A hard refresh should only be required if there are JavaScript changes, which only happens when I fix a bug. Day to day, it shouldn't ever be necessary.Thanks, sorry to show my skillessness.
Quote from: AGA on Sun 02/02/2025 12:06:02Okay, I think I've fixed the issue. Please hard refresh and try again. Fingers crossed it'll work!I also had to do the hard refresh to edit a game as database admin (I removed a MAGS tag). If this is the permanent solution, perhaps we need an info box about it close to the save button?
Quote from: FransisKransis on Mon 03/02/2025 02:49:27On the subject of difficulty- I did not make things harder! However with that said, perhaps because the gameplay style is unusual, I actually get quite a bit of varied feedback in testing from testers saying 'way too hard' to 'way too easy', even on the same exact build, so I'm often just trying to find a kind of middle ground! Also, and you may have tried this, but there is an 'Assist Mode' when you start a new game, or in the menu during a game (TAB> Options> Gameplay). That assist option plainly lowers the amount of damage taken, among a few other details.
Quote from: Kara Jo Kalinowski on Sat 01/02/2025 16:54:54With the new site, I uploaded a game yesterday, and I wanted to link to my google drive in the downloads, and it works from my PC where I am logged in, but both from my phone and from the person's computer that was helping me, the download link doesn't work (I think it's expecting a direct link to the zip and thus the redirect isn't working?). I also want to edit my submission, but clicking save isn't saving my edits.I could download this using your link (the one on the game page), it just took a long while before responding. It looks like it's the same version that Pell uploaded on his itch page (in the MAGS thread)? At least the file sizes are the same.
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