Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - jg23666

#1
I would like to create a custom icon bar with only three buttons: "Look", "Inventory", and "Control Panel".  I have a few questions about how to go about this and I didn't see the answers in the manual.  any help would be greatly appreciated!

1. I have started with the default template.  I would like to delete the unneeded buttons, like "walk", from the icon bar.  According to the manual and wiki, "To delete a GUI button, right-click it and choose Delete."  However if I do this, the game refuses to run, reporting an error like "GlobalScript.asc(338): Error (line 338): undefined symbol 'btnIconSave'".  How can I delete the unneeded buttons without breaking my game?

2.  The default game template seems to contain a nice Sierra-style control panel called "gPanel".  How can I add a button that goes to this panel?

3.  I want my game to have a very simple interface, where left-click interacts, right-click does nothing, and clicking the "Look" button in the icon bar displays a description for the current room.  How can I make a "look" button that displays a room-dependent description when clicked?

SMF spam blocked by CleanTalk