A Bridge Too Far
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Show posts MenuQuote from: Dave Gilbert on Fri 20/05/2016 16:47:34
All the successes, all the flops, everything in between, all together.
Quote from: mitch_c on Sat 14/05/2016 01:56:52
I clicked on the jukebox to turn the music off. I can't seem to figure out what to do next, however.
Quote from: mitch_c on Fri 13/05/2016 00:59:34
I cannot seem to figure out what to do first in this game. Every room I go into I get kicked out of except for Max Griff's office. What is the first step in this game?
Quote from: Cassiebsg on Wed 27/04/2016 20:04:32
And here's Deimos demonstrating how NOT to use a fire extinguisher!
Quote from: Cassiebsg on Sun 17/04/2016 10:51:01
Hey.Spoiler
I left the "room" and when I entered the bar room she was magically wearing her normal street clothes.
You just need something like this:Code: ags function hCabana_Interact() { player.Walk(180, 150, eBlock); if (player == cJackieF && cJackieF.HasInventory(iBikini)) { cJakini.SetAsPlayer(); aSurfin_Safari.Play(eAudioPriorityNormal, eRepeat); cJakini.Walk(140, 160, eBlock); cJakini.Walk(140, 180, eBlock); cJakini.Say("Well, what the hell are you looking at?"); } else if (player == cJakini) { cJakini.SetAsPlayer(); aSurfin_Safari.Play(eAudioPriorityNormal, eRepeat); cJakini.Walk(140, 160, eBlock); cJakini.Walk(140, 180, eBlock); cJakini.Say("That's better!"); } else { cJackieF.Say("Empty. A place to change clothes, evidently"); //aSurfin_Safari.Stop(); } }
Maybe you have something in the bar room, at loading time, that changes the character back to cJackieF?
Ah... I see you had the code to change the player back on the else. Weird then that is didn't work and she continued using the bikini.[close]
Quote from: Cassiebsg on Sat 16/04/2016 20:38:18
Sorry for the long delay, time is a pain some times.
Anyway, just finished it! Greatmoviegame!Lovely story.
A few suggestions: Considering adding ESC for your cut scenes, they are awfully long. And as far as I could see, there's no way to get out of the music video and Intro. Adding ESc or an exit button would be nice. Also, don't know if this is a "RON" thing or not, but there is no sound control. This is one of the reasons I didn't managed to complete testing sooner, cause I had to wait to be alone on my computer.![]()
Inventory items: You seem to have the default from the template left for no reason? No "look"at the bikini either.
Consider adding a couple more lines, even if they are just "decoys" in the dialogue trees, as it is now, it lacks the "I'm playing and decide on what to say" feeling for the player. This would move the game more into the "game field" feeling and less into the "movie with auto-pause" feeling.
Last couple things (bugs): You don't let the player chance back from the bikini. You could just add a if else to the changing tent saying change back to normal clothes if wearing bikini. And at least the big palm tree to the left in the scene is missing a walk-behind.
Oh, and Jackie talks about "record on sponge baths", but I only got that after that talk... you might wish to see about adding an intl to check how many times the player has visited Richy...
Anyway, lovely little game, recommended for those that like story more than puzzles.
function hCabana_Interact()
{
player.Walk(180, 150, eBlock);
if (player == cJackieF && cJackieF.HasInventory(iBikini)) {
cJakini.SetAsPlayer();
aSurfin_Safari.Play(eAudioPriorityNormal, eRepeat);
cJakini.Walk(140, 160, eBlock);
cJakini.Walk(140, 180, eBlock);
cJakini.Say("Well, what the hell are you looking at?");
}
else {
cJackieF.Say("Empty. A place to change clothes, evidently");
cJackieF.SetAsPlayer();
//aSurfin_Safari.Stop();
}
}
Quote from: Renegade Implementor on Mon 21/03/2016 19:19:51
If someone's come up an idea that's sparked your imagination, there's nothing that says you can't run with it. You can always send someone a pm if you're unsure of anything (it never hurts to try to contact someone).
Quote from: Cassiebsg on Thu 24/03/2016 20:34:13
Good luck with themovie... errr... I mean game.
Quote from: Renegade Implementor on Mon 21/03/2016 19:19:51
If someone's come up an idea that's sparked your imagination, there's nothing that says you can't run with it. You can always send someone a pm if you're unsure of anything (it never hurts to try to contact someone).
Your sketch background looks promising, and don't forget about Dave Nihilist who is also a barman at Scids. If you want George working a shift at the beach in your game, just claim that Dave's watching over the bar back in town.
Quote from: DarkWater on Mon 21/03/2016 16:53:03
Thanx
I still can't believe I actually won![]()
Not only was this my first MAGS, but my first completed AGS game as well. Thanx again to everyone who played and voted for my game
Quote from: DarkWater on Mon 21/03/2016 17:07:10
I guess it's just something about the name of the place and the way she's dressed
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