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Messages - jwalt

#81
Quote from: Kitty Trouble on Sat 06/01/2024 22:32:35Can I get a hint about the
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cop
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There's a bathroom in the original apartment. Check out the medicine cabinet for something that might help with the cop. The next issue might be figuring out what to do with your discovery.  ;-)
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#82
Quote from: noblonski on Sat 06/01/2024 20:53:23
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oh, what's the issue? it doesn't work, right clicking the phone and selecting the first app? the chat might take a second to load though. i couldn't reproduce it on my end.
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Two endings encountered, so far: returning home and buying replacements, and getting caught in the room with the phones. In the saved game that stopped working, the phone screen comes up, but doesn't display any of the four options. It's just dead. Didn't act like that outside that one game. May not be a real problem? Maybe my batteries are dead. ;-)
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Edit 4 of 5 possible endings:
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So, have now played 4 of 5 possible endings, including the "original" one. If that last keypad puzzle is supposed to be working, I note clicking on the ladder up to the final manhole will bypass the puzzle, which I couldn't seem to get to work, anyway. Had the wire cutters and info from the second color chart, but it didn't seem to work the way I thought it should.

Think you should be pretty proud of your game! And I liked the music, as well.
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#83
Quote from: noblonski on Sat 06/01/2024 19:18:16oooh, crap... haha. yeah, that is possible, i guess. i'll fix that. thanks.

after sending the picture
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check your messages on your phone
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Fireplace not really an issue, since there's no reason to do it yet again. Been back to the bathroom several times, and the sticky walk path issue hasn't happened again.

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Edit: Have now played two of the endings. Do seem to have a dead phone in one of the attempts. Not sure why? The two successful playthroughs it has worked fine.
Don't seem to be getting the phone to work as it was before?
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#84
Quote from: Kitty Trouble on Sat 06/01/2024 18:23:38Unfortunately stuck on the next part.

Thanks for helping me with my Kitty Trouble. ;-) I may now be stuck as well?

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Got past the cop, got both pawns, and solved the map. Took the picture, but then not much.

Also, looks like you can relight the fireplace, get a third pawn, and, apparently, mess up that portion of the puzzle?
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#85
Quote from: Kitty Trouble on Sat 06/01/2024 17:58:29
Quote from: jwalt on Sat 06/01/2024 16:21:55
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cat food
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Where did you find that?

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In the first apartment, the cat has a bowl of water and food near the shelf, on the floor, on the left side of the room.
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#86
Quote from: noblonski on Sat 06/01/2024 12:41:56Dead Phones

Ok, here we go!


Playing through this, this AM. Very impressive. May need a hint, however. Also, a comment:

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Looks like I'm going to need a hint about the cat food? Seems like I'm going to need something to carry it in, but haven't found anything that works. Unless, of course, there's some other way to deal with the crow?

Seems to be a sticky walk path issue, near the bathtub with the body. It's not a game breaker, since scrolling along the bottom brings up the "door" and will allow exiting the room. Everything else seems to work, and how'd you manage to get so much into the game in a month?  :shocked:

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#87
Found an interesting image of a College Library, so I thought I'd try for it. Not even close, but did wind up with something I liked:



Modeled and rendered in Anim8or.
#88
Well, here goes...



Help "the boys" explore another RONality. Will they stay, or will they go? 

MediaFire link to game:

https://www.mediafire.com/file/moxppe3wpvnr6h2/NotMyRon.zip/file

I lost five days with a power supply issue on the PC that had the game files. Once I got that fixed, I had a lot of problems resuming work on the game. I think it's playable, but may be breakable? Also, I keep finding spelling issues, so there may be some of those still lurking around. I remarked out the inventory screen, as it was interfering with some hotspots in the City Square. You may need ESC to quit the game. BASS template.

Edit: Some folks may not appreciate my take on The Baywatch Bounce in Josh's portion of the game.
#89
Critics' Lounge / Re: Cut scene for evaluation
Mon 11/12/2023 16:40:34
Thanks, Cassie, for taking a look. I'd already added some frames to retract from the attack. Regarding objects: I can override the baseline on objects. I don't think I can do that with characters? Needed to make sure the plant was on top of the character's head, without moving the plant in front of the character.
#90
Quote from: Kastchey on Thu 07/12/2023 05:02:26I've played through all the entries, here are some thoughts:

jwalt's Wagu Ogambo -- A Reality on the Norm game:
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Very simple on the puzzle side but enjoyable. I loved the "map" in the form of the characters lined up, very clever! I haven't played RON all that much so I could have missed some jokes, but I had fun nonetheless.
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The stuff I do with RON is, very likely, well outside the canon for a RON game. RON's story lines are pretty disjointed, and some of the older, establishing games take more fiddling around to get to run, than I'm willing to devote to them. I'm, mainly, stealing the backgrounds and characters.


Regarding this month's entries:

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I felt both Play of Life and Dreamscape had above average graphics. Dreamscape left me wanting much more, which is not a bad thing. Even asked a friend to look at Dreamscape, since I felt I might have been missing something. I found three sleepers; my friend only found the one. Making me wonder if there were more than three? In the end, Worlds Literally came out on top, because that's the one I enjoyed the most.
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#91
Part way through my November MAGS entry, I realized I had stranded two characters in an alternate dimension. I began thinking of how to get them back to their Reality on the Norm. What I'm coming up with can be morphed into a Forbidden entry, so I guess I'm giving it a try. More complex than my November attempt, but making some good progress, already. Fingers crossed.

Edit: Lost a few days with a power supply failure on the system that had the game files. Replaced the supply and hope to have something presentable by the deadline. It's not going to have any puzzles, or inventory use. Just a bunch of conversations with an assortment of RON characters.
#92
Quote from: jwalt on Sat 02/12/2023 17:27:31Get a total system lock up on Dreamscape.
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Went past the grate, using the crowbar. Entered the sleeper's room. Can't seem to get out of the room, and movement toward the left side gives me the "clock" and locks up. Haven't been through the hole in the wall on the other side of the alley. Not sure of cause, but my system can't seem to handle it. Had to do a system restart.
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Regarding the lock up, it did it twice, but the third attempt all went well, apparently. Appears to be a user issue, rather than a bug.
#93
Quote from: The Great Underground Empire on Sat 02/12/2023 17:36:33Thanks jwalt!  Making sure I understand:

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The star babies came out but nothing happened, like they're frozen and you can't interact with them?  If you mean you can't figure out what to do next, then my hint is that I just suddenly realized I didn't say in the instructions that TAB would open the inventory, doh! :-D
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That TAB fixed it, for me. Thanks. Enjoyable game!
#94
Trying to play through the entries but encountered problems. One may be me needing a nudge. The other, I'm not sure what is happening.

Nudge needed for Worlds Literally Collide:

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Got to the star babies, but nothing seems to be happening. Have run searches over the background but doesn't seem to help. Hint, perhaps?
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Get a total system lock up on Dreamscape.
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Went past the grate, using the crowbar. Entered the sleeper's room. Can't seem to get out of the room, and movement toward the left side gives me the "clock" and locks up. Haven't been through the hole in the wall on the other side of the alley. Not sure of cause, but my system can't seem to handle it. Had to do a system restart.
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The other game, The Play of LIfe, ran without any problems. Loving the backgrounds for all these games!
#95
Critics' Lounge / Cut scene for evaluation
Sat 02/12/2023 00:22:28
Been working on something. Open for comments. Decided to link to a video instead of trying to post it as a gif. MediaFire link, so be warned.

https://www.mediafire.com/file/4c5pd7ppevhka1p/mine001_2023-12-01_11-51-46.mp4/file

I'm not sure if the pot motion is really all that objectionable. Currently the plant is a character, but I'm debating taking it over to objects.
#96
Nothing wrong with newwaveburritos' entry, but I liked Creamy's for all three categories.
#97
Title: Wagu Ogambo -- A Reality on the Norm game, and a November MAGS entry

Download Link: https://www.mediafire.com/file/133sdnagmyche3j/wagu.zip/file

Screen shot:



#98
Quote from: Renegade Implementor on Fri 03/11/2023 03:46:01
Quote from: jwalt on Thu 02/11/2023 14:10:22A side question... In the RON resources, I can't find a boombox sprite that I'd used in Spoons III. I've figured out a workaround, but curious to know if something got left out of the current assets. Not having the boombox led to an additional quest in my game, so it's not all that bad.  :smiley:

I rechecked the Spoons 3 asset pack you'd sent and there's no boombox sprite, so that's why it didn't get added to the inv & object pack as I had no indication you'd wanted it included.  I'll see if I can't find it in-game and screengrab it.

Spent some time this AM at your RON site, and I found that boombox tucked away in the resource folder. Don't need it but might find need for some of the other stuff, at some point in time. Also looked the RON timeline and game listings over. I'm not strictly adhering to the canon, I guess. My Nihilist, in Yathtzee Brand, evidently got blown up along the way. About ready to release the mess I've made.
#99
Worked something up for this, but darned if I can figure out how to link it. Used to be easy to do this, but now seems nothing I've tried works. Here's the link to the sprite sized image:

Edit: Figured it out, I guess.



Bigger:



Wallace Beery, aka Long John Silver, will always be "my pirate," despite Cap'n Jack Sparrow's best efforts.

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#100
Been working on a MAGS game, using the RON assets. My game leaves Josh and Davy stranded in an alternate dimension, so, naturally, I began thinking about getting them back home, in a follow-up game. Shiny bauble syndrome. Instead of working on my MAGS entry, I've been messing with this:

https://www.mediafire.com/file/6szoxemvhiwzxdy/mine001+2023-11-16+14-36-16.mp4/file


Obviously, not the RON they're looking for...
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