That took a while 
Thanks for the guide, I probably wouldn't have completed the game without it.
Awesome atmosphere, good puzzles overall. I would have been happy with a little more story, but realise that wasn't the point of this game.
A mixed bundle of observation/feedback:
The gnome-puzzle
St George
For the sphinxes
Madame Mystic
The steam pump
Figuring out the sun cross
Sacred objects
the Museum of Curiosities
Finally a nagging question
Thanks for an entertaining game.
Best,
KÃ¥re

Thanks for the guide, I probably wouldn't have completed the game without it.
Awesome atmosphere, good puzzles overall. I would have been happy with a little more story, but realise that wasn't the point of this game.
A mixed bundle of observation/feedback:
The gnome-puzzle
Spoiler
I basically cheated and looked up. I had the first part right, but hadn't figured out the second part at all.
[close]
St George
Spoiler
beat the dragon by trial and error - even after seeing the solution, I think I would probably have missed this one
[close]
For the sphinxes
Spoiler
I needed the hint to see the obvious
[close]
Madame Mystic
Spoiler
Without the pirate treasure map, I would certainly have missed this one
[close]
The steam pump
Spoiler
I needed a hint mostly to reassure me, that it was solvable at all for other than blue. I'm still not sure why I can connect the pipes to the bottom outlet, but not the right ones, without leaking
[close]
Figuring out the sun cross
Spoiler
I spent a solid hour trying to turn this into a set of equations Wolfram Alpha would sove for me. Gave up. The spent half an hour eliminating possibilites by hand
[close]
Sacred objects
Spoiler
Placed them all correctly. Then rearranged them frustratedly until I read the hint book and figured out I had to press the hand
[close]
the Museum of Curiosities
Spoiler
This changed the pace of the game a lot. Suddenly lots of hints are available, including lots of stuff that you already firgured out at this point. For instance, I had a decent map of the caves of confusion at this point, and don't see how I could have opened the museum without it, except by stumbling upon the sphinx by mistake. It was a welcome change of pace, however. At this point a had felt stuck grinding through the metal maze for a while, and suddenly having all these new avenues to explore (and the teleportation device) brought my attention back to the game. I feel I could have used the museum of curiousities a little earlier in the game
[close]
Finally a nagging question
Spoiler
The Utility Room contains a locked heart box with controls - is this simply a red herring?
[close]
Thanks for an entertaining game.
Best,
KÃ¥re