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Messages - kursh

#1
thanks you both for your time. Maybe its time to try some near "black" RGB(10,10,10) frames.. maybe it works.. maybe no.... :D
#2
While we wait for Rik answer... i used VLC convert with Theora video codec and vorbis sound codec.

#3
The thing is that my video has only few black frames (less than a second) at the start.. but sound goes about 2 o 3 seconds later. i hope you can detect whats really happening! :D
#4

Thanks for your time. I have readed that post of 2023. It seems a problem of ags or the way we created de ogv file. ( i used vlc)

Im watching here..
#5
Quote from: Crimson Wizard on Sat 12/10/2024 14:15:09I'd like to figure out what is happening, and look for a possible fix, that's why I've been asking for a test video with such problem. If we manage to fix it, then users won't have to stumble on this, or separate audio from video.

sorry. yes, i'll send you the video.
#6
Quote from: Crimson Wizard on Fri 11/10/2024 16:41:43I am interested what the actual problem is that results in video-sound desync:
- is it that the sound is playing literally slower, like slower tempo.
- is it that sound is played with pauses.
- is it that video frames are changing too fast, more frequently than required.

the 3rd one option i think whats happening because the sound is good tempo (not slower) video goes faster than music and effects.

I solved it yesterday... a video without sound, and then the sound in an independient mp3 file, i play it in a channel just before the PlayVideo (with "10" flag) and solved. It works now perfect for me. thanks.

#7
Sorry i didnt saw your answers. thanks to all.

Quote from: Rik_Vargard on Mon 07/10/2024 17:14:21Do you use fades in or out or fades to black in your video editing?


yes Rik_Vargard, i made the intro in after effects and i used a fade out at the end... only at the end (the sounds go slower from the beginning) whatever.. im going to try something different.. or export another format from what to use VLC to get final Ogv...

its sad, all is working perfect for me but this... :D

thanks all
#8
Quote from: Khris on Sat 05/10/2024 15:48:22I recommended VLC, which has always worked fine for me. What exactly do you mean by "can't export correctly"?

could you say how exactly do you convert? i start from a .mp4 video "Códec: H264 - MPEG-4 AVC (part 10) (avc1)" (maybe is the problem)
#9
in vlc i convert to ogg, video codec theora, audio codec vorbis... the result didnt play this morning.....

but now i make another one conversion and i saw that the exported file is .ogg, i changed to .ogv and now is working in ags but without sound!.

i select audio codec Vorbis (if i select "same audio track original" doesnt works neither)

and other thing is the quality of the conversion is not good (i put in video bit rate 25000 kb/s)

#10
Thanks... i've readed someone has convert mpeg to ogv with VLC, i have tried but.. nothing vlc cant export correctly in my case... its really anoying...

im going to "build" the game and execute normally in windows (maybe executing the game compiled works..)

tested: Doesnt work (audio sounds 2 o 3 seconds later than should ...) :___(
#11
Hi i made the an intro for my game.

First in mpeg, then i convert to ogv.. the video its perfect in windows sound and image syncro.

The thing is when i use PlayVideo in AGS, the video goes faster than the sound.. or the sound is slower (its not syncro). I tryed with ogv in 30 fps and 25 fps.. and windows plays it perfect but not AGS...

i used www.freeconvert.com

some clues? thanks

carlos.
#12
I will investigate! thanks. :grin:
#13
Quote from: Crimson Wizard on Sun 11/02/2024 15:48:46Since backing game up came up in this thread, I might also recommend learning "source version control" tools, such as Git, Mercurial, SVN etc. In very simple terms, these tools create a record of history of changes, where each step has an optional description, and you can see what did you change, and even revert to previous steps if necessary.

It sounds really interessant. Could you give me/us a hint where to start to make our ags games source version control??  :shocked:  thanksss
#14
Hi,

im using AGS since july 2023 and with the past of the time i could fix all my problems with tutorials, this forums, reading manual or thinking.

The thing is that since the beginning of the game a friend of mine and me are making, a lot of times (about 30% the times) i execute the game in ags, the sound of the computer is broken. then all my variables Audiochannel throw an error because they are null (is like they cant assign a channel because sound card (my sound card is in the motherboard) is caput.

I need to restart my sound system in CMD (adminstrator mode) with "net stop audiosrv" and then "net start audiosrv", then the sound turns and all is ok...

Every test i send compiled to my friend, he has no problem with sound (every sound plays ok).

Yesterday for the first time i saw an error in debugger (im stupid and i didnt make a screenshot) and it was something like "audio not compatible with pulse PCM" or something about pcm pulse.. i've just installed AGS patch from august 2023 3.6.0.51 (i was using 3.6.0.49. In the 3.6.0.51 sais this "24-bit wav PCM support, comes with the new sound library."

Someone has the same problems with AGS sound that stops soundcard in the computer??

edit: Another tip... i use my monitor with pc and sometimes i change to my PS4 that i connect through hdmi (all the sounds from pc and ps4 go to speakers through hdmi).. maybe changing the hdmi line In from my tft could be the problem?

thanks from hot Spain
#15
Its amazingggggg, i was turning crazy to make a transition between 2 songs.. this is simply aaamaazingggg!!!!!!!!!!  8-0

thanks to the autor/s
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