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Messages - matteo

#1
finally, i made it in this way: // script for Object 2 (box): Interact object
  //look at box
if (oBox.Animate(7,0)) player.Say("box is open.");

so,after the animation that open the box the player saw it open,if he look it before,i use the intaraction editor :look at the object--->game display a message.

dunno if i am acting right,but i'm inproving myself a little.
thanks anyway
#2
khrisMuc,you got what my problem was.
thank you very much,or as we say here in italy:grazie
#3
first of all.sorry if my english is a little rusty,i'm from italy.
i have start with ags only 3 day ago..be patient please.
this is my problem: i create a item,is a box
when the main cha interact with it,the box open up.
i want that the game display a message only when the box is open.
i tried to use conditional with a variable,but i guess i had to use script and even if i check the manual,i had big problems.
hope you can help me,just to learn and dont ask no more.
thanks
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