finally, i made it in this way: // script for Object 2 (box): Interact object
//look at box
if (oBox.Animate(7,0)) player.Say("box is open.");
so,after the animation that open the box the player saw it open,if he look it before,i use the intaraction editor :look at the object--->game display a message.
dunno if i am acting right,but i'm inproving myself a little.
thanks anyway
//look at box
if (oBox.Animate(7,0)) player.Say("box is open.");
so,after the animation that open the box the player saw it open,if he look it before,i use the intaraction editor :look at the object--->game display a message.
dunno if i am acting right,but i'm inproving myself a little.
thanks anyway