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Messages - mmm_bot

#1
Thanks guys.
I guess I could ask the player to make sure he has English selected, it just feels kind of cumbersome... The problem is less with QWERY vs. AZERTY and more with multiple languages. I found specifically that there's a problem with Hebrew keyboards (AGS automatically switches the keyboard to the Hebrew one when the game is started for some reason, even if it was English before.)
I'll look into it through. If I won't find another solution I'll just ask players to make sure English is selected (though I wish there was a way to detect the current language so that I won't bother all players with such a message.)
#2
So, I have a code that check whether the player click the letter A, for example - But this will not work when the PC is set to a language that's not English. I use this to check whether the player clicked A:
Code: ags

function on_key_press(eKeyCode keycode) {
[...}
 if (keycode ==  eKeyA)


Is there another way to check for a key press? I would like to avoid a message like "Please set your language to English to enable Caps Lock" if possible...

Thanks! :)
#3
Thanks. I had a little trouble with the SetRestartPoint() at first, but everything is working as it should now.

Thanks a lot :)
#4
Hey, I just finished working on a menu, but I had a small of question - in my New Game option, I basically just transported the character into the starting room. This will obviously work the first time a player starts the game, but what if someone plays for a while, then goes back to the main menu and then start a new game? Wouldn't some variables or things like that be out of place? If this is a problem, is there a way to reset the game easily once a players goes back to the main menu so that I don't have to worry about it?

Thanks a lot :)
#5
Thanks a lot! Seemed weird to me that this is a feature - It's really weird to hear the middle of a track when you restore a game.
But at least there's an easy fix, so thanks :)
#6
Hey, I guess this might be a stupid question, but it's really bugging me - Everytime I save my game and then load it, the music continues from where it was the moment I saved the game. Is this a bug or some strange feature? Is there a way to make the music track start from the beginning when a player loads a game?

Thanks in advance!
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