Thanks guys.
I guess I could ask the player to make sure he has English selected, it just feels kind of cumbersome... The problem is less with QWERY vs. AZERTY and more with multiple languages. I found specifically that there's a problem with Hebrew keyboards (AGS automatically switches the keyboard to the Hebrew one when the game is started for some reason, even if it was English before.)
I'll look into it through. If I won't find another solution I'll just ask players to make sure English is selected (though I wish there was a way to detect the current language so that I won't bother all players with such a message.)
I guess I could ask the player to make sure he has English selected, it just feels kind of cumbersome... The problem is less with QWERY vs. AZERTY and more with multiple languages. I found specifically that there's a problem with Hebrew keyboards (AGS automatically switches the keyboard to the Hebrew one when the game is started for some reason, even if it was English before.)
I'll look into it through. If I won't find another solution I'll just ask players to make sure English is selected (though I wish there was a way to detect the current language so that I won't bother all players with such a message.)