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Messages - munchiez

#1
Congrats, I enjoyed all the entries but Washed Ashore was a worthy winner!
#2
Recluse: Yes, it should literally be an island. I suppose it could be a desert island on another planet though. A desert island in an ocean of lava could be an interesting take on the theme.
#3
Dessert island... sounds like an awesome place to be stranded, I'm not too sure I'd want rescuing!

Mannequins are definitely OK, I'd say robots are pushing it a bit but if you've got a good idea I say go with it :)
#4
Wow, thanks to all who voted, glad you enjoyed it! Hope you have fun with the next topic :)
#5
General Discussion / Re: Extras (TV-Series)
Mon 30/07/2007 18:12:42
The song is "Tea for the Tillerman" by Cat Stevens, you can find the album here....

http://music.barnesandnoble.com/search/product.asp?z=y&ean=731454688420

The easiest way to find a song is to pick out an unusual part of the lyrics and put them into Google, surrounded by speech marks. For this one I just tapped in "wine for the woman who made the rain come".
#6
I finally got round to completing a game, here's my take on it :)

You Must Be This Tall

Download (3.39mb)



I think it's bug free, if you find any though please let me know!
#7
Would putting a line break (the [ character) before the text help force it down?
#8
Progress on my other game is slow (non existent) at the moment and I really like this topic, so I'll definitely be entering.

I'm about 80% into an as-yet untitled game, so hopefully this time I'll finally manage to finish it :)
#9
It would have been much easier using a character, but am I right in thinking if I wanted 3/4 chickens running about I'd need to create a new character for each of them?
#10
I'm having some troubles with a function I've written. Basically it turns an object into a chicken that randomly around walks and pecks at the ground.

The function is called in a room's repeatedly_execute. It works just how I want it to, apart from one small problem. When the chicken stops walking, I need the walking animation to stop.

The AGS scripting language is new to me and I can't for the life of me figure out how I might go about this. If I could somehow store the destination coordinates for each object I could compare the current coordinates and call object[num].StopAnimating(); when they match.

There's probably a much easier way of doing this, but here's the function: :P

Code: ags
function Pecker(int num) {

	// If chicken is not moving
	if (object[num].Moving == false) {
		int rnd = Random(100);

		// Move
		if (rnd == 1) {

		  // Get new coordinates
			int new_x = object[num].X + PosNegInt(Random(20));
			int new_y = object[num].Y + PosNegInt(Random(10));
			
			// Get direction object is facing, start animating
			if (new_x > object[num].X) {
				object[num].SetView(5, 0);
				object[num].Animate(0, 4, eRepeat, eNoBlock);
			}
			else {
				object[num].SetView(5, 1);
				object[num].Animate(1, 4, eRepeat, eNoBlock);
			}

			// Move to new coordinates
			object[num].Move(new_x, new_y, 1, eNoBlock, eWalkableAreas);
		}

		// Peck ground
		else if (rnd > 98) {
			if (FacingLeft(object[num].Loop)) {
				object[num].SetView(5, 8);
				object[num].Animate(8, 4, eOnce, eNoBlock);
			}
			else {
				object[num].SetView(5, 9);
				object[num].Animate(9, 4, eOnce, eNoBlock);
			}
		}
	}
}
#11
Critics' Lounge / Re: Cottage background WIP
Thu 17/05/2007 15:11:19
I've been taking a little break from this to get some coding done.

I worked on the foreground adding a bit more detail, and changed the colour of the stone path. I also added a fence, some shadows and moved the trees around a little bit.

Andail: I'm not sure exactly how I'd make the house less straight/crooked - I've smoothed off the angles on a few of the beams to start. Perhaps rounding off the sharp angle at top front of the roof would help as well?

#12
Critics' Lounge / Re: Cottage background WIP
Thu 10/05/2007 01:18:46
Thanks for the help.

I've changed a few things around and added a footpath, hills etc:



I'd really like to keep the second row of trees (and probably add some more) as most of the game is set in a forest. I admit they do look a bit out of place though. I'll work on all of the trees next, along with the foreground.

The path to the door was altered a little bit but I'm not keen on the style of it so I think I'll redraw it completely.
#13
Critics' Lounge / Cottage background WIP
Wed 09/05/2007 00:38:08
I was hoping some of you guys might be able to help me improve this background for a game I've (finally!) started working on.

Generally I'm pretty happy with the background, but there are a few things bugging me about it.

I'm not sure my outlines are too great. Should I anti-alias them? I had a go but it just seemed to make it look blurry in full screen mode.
Is there enough contrast between the colours (especially on the trees)?
Something about the pathway looks odd, but I can't quite figure out what!
I'm at a bit of a loss as to how to shade/texture the grass.

#14
And there's me thinking I had a really original idea! :P :D Great minds think alike I guess ;)

Love your Doctor btw :)
#15


Tom Baker as Dr. Who, everyone's favourite time traveller! :D

124x119px, 24 colours
#16
Quote from: SSH on Thu 08/12/2005 18:17:20
Mr Bean and Alan Partridge are basically just remakes of Frank Spencer from "Some mothers do 'ave 'em"

I can see the similarities between Mr Bean and Frank Spencer, but Alan Partridge couldn't be more different. Spencer was a timid, accident prone nice-guy, whereas Partridge was an offensive, arrogant chat show host  :D
#17
If you haven't seen any Blackadder yet then you should definitely check them out, series 2 & 3 especially.

Fawlty Towers is well worth a look too, shame they only made 2 series.

I loved the early Red Dwarfs, but just wasn't funny after Kochanski replaced Rimmer (series 7ish I think).

They were made later than the 70s/80s, but "Knowing Me, Knowing You with Alan Partridge" and the follow-up series "I'm Alan Partridge" were sooo funny - worth going out of your way to see :)
#18
Sorry about the delay, it's been a busy week :(

Nice sprites everyone! This week's winner is buloght with his Maradona sprite. I know I'm English and should probably hate the guy, but we've beaten Argentina a couple of times recently so I guess I can accept the fact that he was a great player ;)

Mordalles Anna Kournikova was nice too, and who wouldn't recognise Petteri's Paavo Nurmi! :P

buloght, over to you...
#19
It's been a bit of a sad week for sport with football legend George Best and rally champion Richard Burns both passing away on Friday.

This week it'd be nice to see some of the world's great sports stars immortalised as sprites, so the theme is:

Sporting Legends

Draw a sporting legend (living or dead) either doing what they do best or, for an added twist, something you wouldn't expect to see them doing (i.e. Mike Tyson as a ballerina!)

Rules

Size: Max 150 x 200px
Colors: Any

This is my first sprite jam so if it's crap let me know and I'll think of something else :P
#20
Thanks guys! I'll get a new topic started soon. :)

Zayanm: I used the native American as a bad guy because I'm British and don't know a lot about Thanksgiving. I always thought the natives didn't like the new settlers 'invading' their turf. :(
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