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Messages - norbertice

#1
it's ok i figured it out, i'd set walk to points but i don't have a visible character so there was nothing to walk to those points. I reset them to 0 and it works just fine now
#2
Whenever I click in my game the cursor just turns to the watch and won't do anything, this happens on the all cursor options.  Can anyone see any problems here?

function on_mouse_click(MouseButton button) {
 // called when a mouse button is clicked. button is either LEFT or RIGHT
 if (IsGamePaused() == 1) {
   // Game is paused, so do nothing (ie. don't allow mouse click)
 }
 else if (button == eMouseLeft) {
   ProcessClick(mouse.x, mouse.y, mouse.Mode);
 }
 else if (button == eMouseRight || button == eMouseWheelSouth){
   // right-click our mouse-wheel down, so cycle cursor
   mouse.SelectNextMode();


I'm new to this so any help would be appreciated
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