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Messages - pixelFreak

#1
General Discussion / Re: Why 2D gaming died?
Tue 10/02/2009 13:07:55
QuoteAs for that decond part- 3D being easier and so on, have you ever thought how much time you need to model, texture and animate even a simple 3D character? I daresay a spriter could achieve great results in pretty much the same time and on a lower budget!

Plus there is also a ecological loop between the manufacturers and developers. Most of them advertise ATI or NVIDIA or INTEL at intros of games. So 2D games changed dimension by the natural selection =)

With the flash revolution, 2D games morphed into vectors and that really sucks. I know, we are in 2009 and it would be a shame if we were playing still 2D game. Maybe, soon a virtual reality machine will pop from somewhere.

Only brilliant 3D ultrarealistic graphics doesn't make a game beautiful. A game must also have a spirit. You know, while playing Yahtzee's games, I feel I'm going to shit in my pants. Does it use Source engine or something? Todays game developers must think that way and maybe invent some different genres or make it unique. Because it's getting too repetitive.
#2
General Discussion / Why 2D gaming died?
Mon 09/02/2009 13:48:41
I want you to answer some simple questions:
Why 2D games died? Would you like to see big game developers making good old 2D games?

Maybe died is not the right word, maybe it's having a little nap. Because it's not completely dead. But playing Sam & Max in 3D does not make me have the same feeling as good as first game. You know, 2D games had a very different look and feel. They did not require a 512MB graphics card. They were gorgeous crafts of pixel artists.

Nowadays, 2D gaming is generally kept alive by independent surroundings. Like AGS community etc. I think possibilities to make a different 2D game has increased because of physics engines.

My only complaint is commercial game developers have mostly yet almost completely went to 3D. It would be good to have old feelings in new technology. Or maybe I'm wrong and I'm a completely dino ( altough I'm only 19! ). Correct me if I'm wrong and tell me if you have some kind of similar feelings like me.

My opinion about my question:
2D games are a bit dead because pixel art is very time consuming and 3D is easier to animate and shade. Dev's can focus more on programming and photoreality. They make hardware intense games and graphics card manufacturers can sell more complex cards, and thay can have more $$$. So, it's about money more than art!
#3
The Rumpus Room / Re: How did you find AGS?
Sun 08/02/2009 01:49:46
I wasn't aware of so much stuff some while ago because there was a bit lack of internet. But somehow I found a game called Pleurghburg: Dark Ages and really enjoyed that game. Coincidentally I saw that game is made with AGS in it's about window. After I got a broadband connection, i started following AGS community, people were making really amazing games! I hope I'll be doing a shorty soon.
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