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Topics - police brutality

#1
AGS Games in Production / KKK Quest
Sat 10/11/2007 00:58:42
My first attempt at comedy. It's supposed to make fun of stereotyping in society, but in the end it's just a bunch of insensitive jokes and every day prejudices put together in a very retarded way just to make you laugh. Contains music by Anal Cunt (Am I allowed to say that here or do I have to put ** on it?) 

All rooms (6) and graphics made, just need to get it scripted.

Some screenshots. The story is too simple and dumb to deserve being explained, a "Southern Baptist Convention" member is bored and takes a walk downtown.



#2
Hello,

I just wanted to ask this as part of a class project I'm planning to make, but I don't know exactly how to hit 'the nail in the head'. Hopefully you can help?

What do you think connects violence with history, philosophy, technological progress, and cultural diversity? Is violence the connection itself? Then what is the importance of violence in man's nature? Think about that for a second:

The past century was the most violent in history, and I think the one where technological progress was faster- not even the middle ages, during which I'm pretty sure ignorance and xenophobia were common law, were so violent. Then is 'progress' the cause? Overpopulation?  Poverty? The US is as violent as Mexico in murder rates I think. So it is part of the culture? Both rich and poor countries with distinct cultures have committed genocide.

Basically, what I want to expose in my class is, why are we getting more violent the more we progress? The problem is, I have no idea how to answer that.

I was thinking on studying different statistics, comparing violence in countries like Germany, the US, and some african countries, across different times in history, along with the acceptance of violence in those countries at those certain times (Literature of the time)

Does violence grow exponentially with the population?

Thanks for any help.
#3
General Discussion / Question about Photoshop
Sat 06/10/2007 20:48:46
Sorry if this has been asked before, but I couldn't find it so...

I have an animation of my character walking to the right, is there a way to 'invert it" so it looks EXACTLY the same but walking to the right? Is it possible to do this in photoshop? thanks for the info.
#4
hello,

I think I could use your help and opinions, since they were extremely useful when preparing my "Alice in Wonderland in popular culture" class.

I have to prepare a new class, this time I can show a little video and use up to 60 minutes (Last time I had 15) I want to describe how the current dominant waves of thinking/attitude known as 'emo', constitute the re discovery of romanticism: pessimism caused by the 11th sept. attacks and school shootings at the end of the 20th century, and a overall feeling of being surrounded by violence.

The question is, how?

Romanticism was known  for these points:

    * Emotions over reason
    * Nationalism
    * Liberalism
    * Anti conformism
    * The self as imperfect, unfinished and open, surrounded by the opposite
    * Individualism
    * Appeal to dark, obscure settings, like the night
    * Sadness, solitude, melancholy

I'm sure these fit very well the emo attitude, except for nationalism. And I'm sure that emos do idealize the human body, thing that romantics didn't do.

The video I'll show is "Welcome to the Black Parade" by My chemical romance, as an anthem of these characteristics.

What do you think?

Also, how did romantics view fate and self determination? The same as emos?
#5
It's a flashback sequence where a character re tells his memory of a beheading of a man somewhere in Russia during ww2. I want to make an emphasis on the state of mind of this persona, a degenerate, deranged shadow of a human being, after spending months advancing trough the steppe with little food in terrible conditions, with no end to the conflict in sight; So please also help me improve my writing.

(There's a fade out & in between each paragraph and pic)




There was a feeling we had been marching forever. Everywhere we went we would hear the Russians had retreated leaving a wasteland behind them. We had been reduced to a handful of men in a matter of weeks, mostly because of diseases and exhaustion.



Nobody really knew where we were. Our captain didn't want to admit it but we knew he had no idea. Our supplies wouldn't last for long and the rest of the regiment had been left behind with no way to contact them. Maybe the commander had already taken the whole platoon as dead.

Everyday was an agony. Fights would start for the smallest reason. The cold made things worse. Some squad mates dissapeared overnight into a nearby tree line. We were furious and most of the platoon snapped when a squadmate said there was witchcraft involved; we had heard local fables about the swamp being cursed.

The locals told us about a hermit living near the swamp. The men believed he was the heart of a cult responsible for our missing squadmates. We found him hiding there and captured him.



The captain decided to take care of him personally



We watched, consumed by fear



That same night a storm began. It dispersed us into the swamp. There's this blister in my feet. I think I've been bit by something. I can't find my squad. I can't find my squad

(fade back to game)

Also, what kind of music should I use?

Any better way to build up the suspense towards the climax (Beheading + loose head)?

#6
I need some help.

I'm going to write an essay about Lewis Carroll's Alice in Wonderland for my school. Everything is ok except one part.

Is it correct to say that Alice has some sort of cult status?

Why? Why does this happen?

What do you think is her relationship to some social subcultures today- like goths?

If you can add anything that you think I could use, I'd be very grateful. thanks.
#7
In the global script, at the top.:

int my_counter5;

in a room at the end of a interaction (that does work):

my_counter5 = 5;

in another room:

if  ( my_counter5 == 5 ) { bunch of stuff

and

if  ( my_counter5 == 0 ) { more stuff


The problem is that the game ALWAYS acts as if my_counter5 == 0. How can I change this?
#8
I recently found this while surfing spanish game-making boards. I'll translate the premise of the game. I thought it'd be interesting to share with you and see what you think.

Warning, this is probably very offensive.

"SS Super Soldier (In Production)

It's year 1933 and you're a German SS soldier.

Your mission in the first level is to stop the German communist terrorists and cripple their plot to burn down the Reichstag.  The 2nd mission takes place in 1935 and is about the Jewish Mafia in Germany. You will have to destroy the sinagoge where Semite ringleaders are hiding to save the German people from the claws of Zionism. The following levels will deal with the annexation of Austria, the invasion of France and the battle with Yankies and Communists."

There's a 5 MB demo availiable,
www.hyperupload.com/download/02de544b51/SS_Super_Soldado.rar.html

I've talked to the developer (He's Argentinian), and he's a nice guy, he's also working on a MMORPG called AGARTHA II that deals with the 'Hollow Earth' and the 'Missing nazi subs' theories (Imagine WoW, but you can choose between Aryans, Americans, etc instead of Orcs and Elves) he sympathizes with Nazism.

The question I wanted to bring up is,

What do you think of video games being used to bring people into political movements?
#9
I'm sorry if this is out of place, but no one I know could answer this question.

This is the insignia of a Neo Nazi (I guess it could be called neo nazi, since it doesn't seem to be very traditional) group which operated in northern Buenos Aires until last Hallowen when it was disbanded (Rumors say it's leaders were attacked by the police, since the goverment got a bit worried about the emergence of a higly organized, "serious" nazi organization)  That's another story tough, and I can't really trust anyone on these "rumors" since almost every trace of this group has been erased, and I can't contact any ex members since they're all seem to be scared to death (One even said his phone conversations are under surveillance, others wouldn't even talk to me fearing I was a detective)

So enough with this freak show. I'm writing a story on this group for the school newspaper. And I wanted to know the name of the symbol they use.



Also, a short poem I got off one of their inside "pamphlets" which was EXTREMELY hard to find. Maybe you can tell me more about this "mythology"? Is it 100% original? If not, from where did they take it? Who are the characters?

What does it mean?

"If the Spirit prevails,
Leonidas will be re born, the
man will step down for the
New Man, for the HERO
and the light of the absolute Individual
will rip to pieces the veil of
darkness with it's noble
presence. Thor will crush
the serpent, Balder will be
re born, and will start a new
mankind."

Thanks for any help you can offer.
#10
    
BASE 221
[/color][/size]

Some time ago I got hooked up with a bunch of WW2 conspiracy theories- U-Boats scaping to S. America, secret weapon projects, and the legendary German antartica base- BASE 221. I couldn't find any games based on these urban myths so I decided to make my own a few days ago. With the help of the forums and the manual progress has been quite fast- 12 rooms in 2 evenings. I decided to post here to

a) Create some expectation and curiosity.

b) Get feedback on what I've got so far.

c) I'm going to need someone to beta test everything when I'm almost done.

Screenshots: You can see the GUI and the way the cursor works.



You can download a small demo here. I removed the puzzles and most of the items to pick up since I didn't want to spoil the game. There are more rooms and a menu there too, but disabled- I'm not going to spoil the whole thing.

www.megaupload.com/?d=C3VCH5H7 (I think it's 12 MB)

It'd be pointless to say anything about the plot, since it's whole point it's too keep the player wondering "What the hell is going on?", much like the TV series Lost.

Please tell me what you think.
#11
I haven't done anything complicated, only this small cutscene, apart from that, I've got 1 room with 1 hotspot. Nothing else.

PlayAmbientSound(1, 1, 255, 0, 0);
StopAmbientSound(1); 
int trans = gBlackscreen.Transparency;
while (trans < 100) {
  trans++;
  gBlackscreen.Transparency = trans;
  Wait(1);
}
DisplayMessage(1);

Still,

a)The cursor won't change modes, unless I click the apropiate button in the buttons bar. However, I'm not keeping this bar on the final game, so I want to be able to change the modes just with a right click.

b)The hotspot is not working at all. I've set it to display some cheesy message when interacted with, and ultimately with any click, but the message doesn't show up. I installed the OverHot module, so the hotspot's name is supposed to appear next to the cursor, and apparently the latter won't even "notice" any hotspot in any room.
#12
Hello,

I was wondering what was the limit for racist material in AGS games (If there is a limit). For example, if the dialog constantly includes derogatory remarks about other people's religions, there's plenty of nazi imagery and other racist material, and perhaps a photo of a pile of naked corpses in a concentrain camp, or a scene with a bunch of 8 year olds strangled with barbed wire in the middle of the snow, will this game be allowed on the AGS games database?
#13
Which one should I use?



Does this one look too "cartoonish" (You can notice I made it in paint) to be taken seriously? I don't want the player to look at it and just start laughing. It's supposed to be a serious suspense game after all.

So maybe this one would work. But isn't it too simple? Anything I can add to it to fit the mystery a-la-Lost atmosfere? (Apart from some good music)



In case you want to know, the "info" button just brings out a screen thanking this forums for their assistance, date the game was made, brief description, "based on true facts" controls etc.
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