Quote from: Ryan Timothy on Sun 06/04/2008 18:58:31If I were making graphics for a game I would agree with you but I am just learning and practising how to draw both so it doesn't matter, they wont both be used in a game together.
All I have to say, is drawing sprites first is stupid (like room objects and what-not).
You really don't know what your backgrounds will look like until you make them. Well you may have ideas, but you don't know exactly the colors, angles, etc.
I draw my backgrounds first, always planning ahead, thinking about my storyline, where objects/puzzles/characters/etc will be placed. Then once the background is complete, you can get an idea on what colors and lighting will look good on your object sprites. Is the light coming from the right/left/front/back, what angle is the room at; you don't want to draw a box on the floor with only a front view (looking paper thin), if your perspective suggests the camera is higher off the ground. This way you can match perspectives when you draw the 'box' or whatever sprite afterwards.