I'm seriously considering that but I just worry that it might get me negative publicity for a crappy game and give me a bad rep, you seem to know the score, has this approach generally been more positive or negative in general for game makers?
Also I'm not taking the game too seriously, no I'll leave that for more important things like finding a boyfriend.
BTW, thanks for the all the help.
Just one more question, say I have a team of a designer and a coder, would that make my role in the game look really small?
Also I'm not taking the game too seriously, no I'll leave that for more important things like finding a boyfriend.

BTW, thanks for the all the help.
Just one more question, say I have a team of a designer and a coder, would that make my role in the game look really small?