I figured I'll just share this as I'm always angry finding out there was a gamejam with an interesting theme and I didn't know about it...
Though I fear 2 days are not quite enought to write a cool horror story and creepy characters, that's mainly what makes a horror adventure game work...

Asylum Jam is back for 2016, and we're celebrating four straight years!
This year, we'll be giving out an optional theme at the beginning of the jam period, for those of you that want an extra challenge! Stay tuned.
Asylum Jam is a 48 hour long game jam where game developers are challenged to make a horror game and explore the genre without negative mental health or medical stereotypes. This year, Asylum Jam will be taking place from November 11th to 13th for whatever 48 hour period that is most convenient for you in your timezone. The ticker here is set to 12AM GMT+13, and the jam timer has been set to cover four days (so it will encompass a two day period anywhere in the world - though please only spend 48 hours on your entry! This is a trust system.)
The challenge, as always, is to create a horror game following this one rule:
"1.) You should not use asylums, psychiatric institutes, medical professionals or violent/antipathic/'insane' patients as settings or triggers."
We've had hundreds of participants and games over the past three years - amazing procedurally generated dungeons, gorgeous visual novels and some really interesting forays into horror gaming.
If you're flying solo or want to participate in a team, the Looking for Group/Looking for More document will be up soon! Keep an eye here, or on @AsylumJam.
http://www.asylumjam.com/
Though I fear 2 days are not quite enought to write a cool horror story and creepy characters, that's mainly what makes a horror adventure game work...

Asylum Jam is back for 2016, and we're celebrating four straight years!
This year, we'll be giving out an optional theme at the beginning of the jam period, for those of you that want an extra challenge! Stay tuned.
Asylum Jam is a 48 hour long game jam where game developers are challenged to make a horror game and explore the genre without negative mental health or medical stereotypes. This year, Asylum Jam will be taking place from November 11th to 13th for whatever 48 hour period that is most convenient for you in your timezone. The ticker here is set to 12AM GMT+13, and the jam timer has been set to cover four days (so it will encompass a two day period anywhere in the world - though please only spend 48 hours on your entry! This is a trust system.)
The challenge, as always, is to create a horror game following this one rule:
"1.) You should not use asylums, psychiatric institutes, medical professionals or violent/antipathic/'insane' patients as settings or triggers."
We've had hundreds of participants and games over the past three years - amazing procedurally generated dungeons, gorgeous visual novels and some really interesting forays into horror gaming.
If you're flying solo or want to participate in a team, the Looking for Group/Looking for More document will be up soon! Keep an eye here, or on @AsylumJam.
http://www.asylumjam.com/