Quote from: joelphilippage on Sat 17/02/2007 20:28:49Code: ags cBli3D.LoadModel("data\\Blimp.ms3d:);
Are the closing quoation marks missing?
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Show posts MenuQuote from: joelphilippage on Sat 17/02/2007 20:28:49Code: ags cBli3D.LoadModel("data\\Blimp.ms3d:);
// Player enters room 2 (before fadein)
if (player.PreviousRoom == 1) player.FaceLocation(player.x + 10, player.y);
else if (player.PreviousRoom == 3) player.FaceLocation(player.x, player.y + 10);
//...and so on
// room repeatedly_execute
player.z = -(Game.SpriteHeight[player.Frame.Graphic]);
Quote from: EvilTypeGuy on Wed 24/01/2007 05:06:03In addition, all but a very small set of libraries are now statically linked.
Quote from: Gilbot V7000a on Wed 24/01/2007 01:19:30Code: ags fridge=1; } if (fridge == 1) {
Quote from: InCreator on Sun 21/01/2007 13:42:26
But what is that incompatibility thing with linux I've heard of?
Quote from: InCreator on Sun 21/01/2007 13:42:26Can I play games under Linux? Like, modern games, not solitaire.
(...)
Or do I have to use emulator of some kind for all this? If yes, isn't it hardcore slowdown and CPU-torture?
Quote from: InCreator on Sun 21/01/2007 13:42:26Use Adobe software? Tv-game emulators? 3ds max? Winamp? Mozilla and all other usual Winuser stuff? Does directx run on Linux?
Quote from: Radiant on Fri 19/01/2007 08:53:34Quote from: BlueSkirt on Fri 19/01/2007 07:10:41That's a good point, but WINE runs most windows games without problems (although admittedly it doesn't run the newest flashy games)
I would probably change to a Mac or Linux if it wasn't for the fact I would be back to stone age gaming speaking,
Quote from: scotch on Tue 16/01/2007 01:44:13
Can't you run it at all in Mono (on linux)? I don't know how good the forms support is currently, that was very much in progress when I last looked at it.
If anything, the shift to .net should make the thing more portable once the open source .net implementations are up to scratch. Might suck for non windows for now, though.
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