QuoteI expanded the pixels evenly just on the arm reach frame, and then used the Align script.
If you expanded both sides of the sprites you don't need to align the animation. It's centered by default so a simple SetCharacterView/LockView should suffice.
You only need to align the view if you DON'T expand the sprites.
It's easier the first way because if you need to align the view, you would have to check which way he's facing and align the view accordingly.
If you simply expand the sprites, you don't need to align the view at all.