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Show posts MenuQuote from: EvilTypeGuy on Wed 12/01/2005 00:36:56Yes, that may happen depending on the colour depth your game is setup for or the colour depth that the X server of the Linux user is using.
I think passing --15bit to the ags executable will usually fix that.
Quote from: EvilTypeGuy on Wed 12/01/2005 07:15:31
Ah, a 256 colour game. Not surprising then. Allegro under X11 has some rather bizarre colour conversion, whether because of X11 itself or Allegro, I don't know.
Sometimes running XFree86 in 16-bit color depth will allow you to "workaround" this. But, I don't know of any fix for ags itself.
Quote from: SSH on Tue 12/12/2006 09:43:51
strazer, room custom properties are an AGS feature...
Quote from: Michael Beck on Wed 29/11/2006 16:07:58
While playing Warthogs, after a minute or two of play the game stops working. I didn't copy down the error information the first two times, but on the third the message was as follows:
Error: run_text_script1:error - 6 running function "repeatedly execute"
Errror: script appears to be hung (150001 loop iterations without an update) in
Character script(line 323)
from Global script(line 357)
Quote from: Gilbot V7000a on Sun 10/12/2006 08:45:40
I think the problem was savegame actions are queued up to be executed as the last action just before a script ends, this can cause problem when there's a quitgame, that the game quits before the savegame action was taken out.
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