Please use this tracker entry: Add objects to room at runtime
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: cinfa on Thu 19/10/2006 20:20:25oops, I searched, but didn't find it.Sorry.
Quote from: cinfa on Thu 19/10/2006 20:20:25By the way, why functions have those names, like hotspot4_a() and not something like hotspot4_look()?
Quote from: SilverWizard_OTF on Sat 14/10/2006 11:09:21I noticed that every setup.exe file matches with all AGS game.
Quote
"autocheck not found - skipping AUTOCHK" and the computer rebooted
Quote
To clarify your problem, when you used Partition Magic to set your boot partition, it takes over your MBR as the boot loader & hides your other system partition, which in your case was your Windows partition.
You then installed Ubuntu, which most likely overwrote the MBR with GRUB, which is a linux boot loader. The problem is, GRUB doesn't know how to unhide your Windows partition.
Quote
If you do have GRUB as your boot loader, then all you have to do to unhide your Windows partition is to add an “unhide†command before the “root†line in your menu.lst file.
Edit the your menu.lst file by entering the following command into a terminal.Code: ags sudo gedit /boot/grub/menu.lst
Example below:
title Windows XP Professional
unhide (hd0,0)
root (hd0,0)
makeactive
chainloader +1
Quote from: monkey_05_06 on Fri 06/10/2006 05:27:06though you could try suggesting an optional frame parameter be added to the function (which seems reasonable to me).
Quote from: Pumaman on Sun 08/08/2004 16:21:29Sorry, there is no current or planned support for the Mac.
Quote from: Pumaman on Sat 11/06/2005 18:14:22The feasability of a Mac port is currently under investigation. As you mention, because of the recent announcement that Mac is moving to Intel, it may well become much simpler to do a port for the new Intel Macs.
Quote from: Pumaman on Mon 27/06/2005 19:45:58Just in case anyone hasn't noticed, there is now a beta version of a Mac OSX port of the AGS engine here, and testing would be appreciated:
http://www.adventuregamestudio.co.uk/yabb/index.php?topic=21531
Quote from: KhrisMUC on Thu 28/09/2006 16:11:41It doesn't work like this.
Dialog.GetOptionState() returns if the option is turned on or off.
SetMusicRepeat(0);
PlayMusic(1); // sound1.ogg -> music1.ogg
SetMusicRepeat(1);
PlayMusicQueued(2);
By continuing to use this site you agree to the use of cookies. Please visit this page to see exactly how we use these.
Page created in 0.131 seconds with 15 queries.