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Topics - tarek

#1
Hello guys, I'm having trouble with the character talking animations. I've made a separate view for talking anims for all four directions all right, but I'm trying to make it so that the player's talking animation isn't looped but instead displays random frames (I have 4 frames for each direction).

I don't see any option to "randomize" the loop in the editor. Is this possible?
#2
I'm trying to think of a way to easily set up stock verb responses in my game when, for example, using "Talk" or "Open" verbs on objects that don't have any specific responses scripted to them makes the player randomly say one of 4-5 stock response lines depending on the verb.

I don't plan to use any verb coin systems in my game (actually remaking an old, somewhat less known adventure game I loved as a kid and learning about the editor in the meanwhile), just the simple MI2-style verb GUI at the moment. I'm not adept at scripting much at all so I'd appreciate any help with this.
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