Ah, i see. Of course it is because of the virtual interface. I was so into gcc recently that I totally forgot about such things. Thank you very much for pointing me towards the right direction, wyz!
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I disagree about NAT punchthrough though, I mean, to the average player it would make a HUGE difference if they could just hit the multiplayer button, find a game and play away just the way they're used to in any other game. Otherwise it's going to be kinda technical to set up games, you would have to share contact details with people before playing etc.
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