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- ...Characters as enemies.) The first scripts you should use for the fireball magic : ''SetGlobalInt (4, GetGlobalInt(4)+3);//gained 3 exp. for using magic.'' ...6 KB (998 words) - 18:52, 26 May 2009
- |winner={{Game|1077|Little Girl in Underland|Magic Smiling Cat}} |nominee1={{Game|1077|Little Girl in Underland|Magic Smiling Cat}} ...13 KB (1,734 words) - 17:25, 27 September 2017
- ...is doesn't work. Sometimes exiting XCode and re-trying seems to help. It's magic. If anything ever goes wrong with compiling your game that doesn't make sen ...20 KB (3,305 words) - 14:55, 17 September 2015
- ...e in building it. At the same time, an elf girl named Lin, who is learning magic, was trying to summon a demon as a prepare for her test. ...1,012 bytes (167 words) - 12:13, 6 September 2014
- | Perhaps a magic key, currently in the possession of the Jester. Apparently it used to unloc ...15 KB (2,413 words) - 17:21, 18 February 2014
- The magic setting that makes SoftwarePassport work with AGS games: one has to use the ...426 bytes (63 words) - 13:12, 3 June 2021
- ...istance in learning about the fate of the children using her Wiccan nature magic. Unfortunately, she is murdered by the Dark Witch Cult before she can reve ...4 KB (636 words) - 23:12, 28 June 2009
- I hadn't even started working on a test game before I discovered the magic and ease-of-use of Microsoft Visual Basic. I decided to try to use it to cr ...16 KB (2,794 words) - 15:38, 11 September 2010
- ...nturegamestudio.co.uk/forums/index.php?topic=39318.msg519207#msg519207 The Magic Potion - Wyz] ...14 KB (1,940 words) - 21:03, 29 January 2014
- * [http://www.bigbluecup.com/games.php?action=detail&id=782 PMX: The Magic Hat] ...2 KB (276 words) - 10:31, 13 March 2011
- ...rchetypes" instead of "stereotypes" or "formula characters" -- There is no magic formula that can create deep relationships in adventure games. ...42 KB (7,307 words) - 12:34, 3 June 2021
- ...ingdoms]] is a full-length graphical adventure with a mood of fairy tales, magic, and intrigue, and strives to be one of the best [[AGS]] games yet. ...837 bytes (140 words) - 10:48, 26 October 2008
- ...ystem in place, you can use variables to store information such as health, magic, strength, etc. You can name variables anything you'd like, as long as they ...32 KB (5,332 words) - 11:53, 6 September 2022