Compiling AGS: Difference between revisions

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<big>'''Introduction'''</big>
<big>'''Introduction'''</big>


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'''You'll want to rebuild AGS (either the Editor or the Engine) only for two potential reasons:'''
'''You'll want to rebuild AGS (either the Editor or the Engine) only for two potential reasons:'''
* '''You want to know very accurately how it works inside''' (e.g. because the plugin you're currently developing is rather complex and you don't very well how to make it work with AGS built-in features)
* '''You want to know very accurately how it works inside''' (e.g. because the plugin you're currently developing is rather complex and you don't know very well how to make it work with AGS built-in features)
''OR''
''OR''
* '''You want to implement new features into AGS itself, as a contributor to AGS''', which is an open-sourced project. For example, you've decided to fix a bug from the tracker, or you're one of those coding wizards who are able to port the entire engine to a new platform.
* '''You want to implement new features into AGS itself, as a contributor to AGS''', which is an open-sourced project. For example, you've decided to fix a bug from the tracker, or you're one of those coding wizards who are able to port the entire engine to a new platform.
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