Scripting, Code & Interaction: Difference between revisions

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''Every time I run my game I get the error message "Error (line xyz): incorrectly terminated character constant". I checked line XYZ and I can't see a thing wrong with the script. I don't use any foreign characters using ASCII value above 128. What's wrong?''
''Every time I run my game I get the error message "Error (line xyz): incorrectly terminated character constant". I checked line XYZ and I can't see a thing wrong with the script. I don't use any foreign characters using ASCII value above 128. What's wrong?''


Check to see that the text in your command on that line (or near that line) does not use more than 200 characters at a time in a string. Examples include '''Display()''' commands and derivatives thereof. Split long lines up into multple lines.
Check to see that the text in your command on that line (or near that line) does not use more than 200 characters at a time in a string. Examples include '''Display()''' commands and derivatives thereof. Split long lines up into multple lines.
 
AGS 2.71 has support for longer strings using the '''String''' datatype, but some parts of AGS still have the 200 character limit, so beware.


==Slowing down your loops==
==Slowing down your loops==
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