AGS Editor & User Interface: Difference between revisions

Line 117: Line 117:
''What are templates and how would I implement them into my game?''
''What are templates and how would I implement them into my game?''


Well, templates are pre-made sets of GUIs and code for your game, and are stored in files ending in "'''.AGT'''". In order to use them in a '''NEW''' game, simply copy that .AGT template file to the main AGS folder on your computer. Run the AGS Editor, start a New Game, then highlight the GUI template from the list. Enter a name for your new game, and that's it.
Well, templates are pre-made sets of GUIs, code, rooms, and graphics for your game, and are stored in files ending in "'''.AGT'''". In order to use them in a '''NEW''' game, simply copy that .AGT template file to the main AGS folder on your computer. Run the AGS Editor, start a New Game, then highlight the GUI template from the list. Enter a name for your new game, and that's it.


For a game '''IN PROGRESS''', you will need to copy all your pre-existing characters, rooms, code, and graphics over to a newly set-up game as shown above. That's it!
For a game '''IN PROGRESS''', you will need to copy all your pre-existing characters, rooms, code, and graphics over to a newly set-up game as shown above. That's it!
Anonymous user