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AGS Editor & User Interface: Difference between revisions
→Templates: What they are, and how to use them
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''What are templates and how would I implement them into my game?'' | ''What are templates and how would I implement them into my game?'' | ||
Well, templates are pre-made sets of GUIs and | Well, templates are pre-made sets of GUIs, code, rooms, and graphics for your game, and are stored in files ending in "'''.AGT'''". In order to use them in a '''NEW''' game, simply copy that .AGT template file to the main AGS folder on your computer. Run the AGS Editor, start a New Game, then highlight the GUI template from the list. Enter a name for your new game, and that's it. | ||
For a game '''IN PROGRESS''', you will need to copy all your pre-existing characters, rooms, code, and graphics over to a newly set-up game as shown above. That's it! | For a game '''IN PROGRESS''', you will need to copy all your pre-existing characters, rooms, code, and graphics over to a newly set-up game as shown above. That's it! |