Graphics, Characters, Text & Rooms: Difference between revisions
Jump to navigation
Jump to search
Graphics, Characters, Text & Rooms (view source)
Revision as of 14:36, 18 December 2009
, 18 December 2009Updated scrolling room size limits
*>Karlos (Updated scrolling room size limits) |
|||
Line 100: | Line 100: | ||
''How large exactly can my scrolling room be? Is there a limit?'' | ''How large exactly can my scrolling room be? Is there a limit?'' | ||
Prior to AGS 3.1, the maximum room height was 1,400 pixels (at 320x200 res) or 2,800 pixels (at 640x400). There is no restriction on width. At least...I don't think so... | |||
As of AGS 3.1 and later, there is no hard limit on the size of rooms. Note that pathfinding for walkable areas may be slow if the room is large enough. | |||
==How to end your game (win/lose/die) or kill off your character== | ==How to end your game (win/lose/die) or kill off your character== |