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Author Topic: Sprite Jam - 2bit GameBoy Style (14-01-2010) (Winner announced)  (Read 5125 times)  Share 

Arboris

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Well then, lets get started with a new competition.

2bit Gameboy Style

Now the rules are quite simple: Take a existing game you like (or just a character of said game), and convert it to an old school Gameboy game.

  **You'll have to use the 2bit colour scheme I've provided
  *It has to be an existing game which wasn't released on the Gameboy
  *Bonus points if you do a full 160x144 game mock-up.
  *One entry per person, if you have multiple entries please specify which one you'll be using for the compo.

The colour scheme you'll have to use:



And, ofcourse, some trophies for those interested:



Good luck, and have fun.
« Last Edit: 15 Jan 2010, 01:31 by Arboris »

Khris

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #1 on: 07 Jan 2010, 00:22 »
Not an entry, just for inspiration:



Did this about two years ago for another challenge.
http://whathaveyoutried.com/

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #2 on: 07 Jan 2010, 01:44 »
Why didn't my gameboy look that good! Awesome Khris.

Iceboty V7000a

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #3 on: 07 Jan 2010, 02:08 »
Another one for inspiration (i.e. not an entry either):

which was for a SJ round some 5 years ago hosted by someone who already posted here. :=

Wonkyth

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #4 on: 07 Jan 2010, 11:35 »
Good topic.
I'll try and get something done for it.
 ;)
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NsMn

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #5 on: 07 Jan 2010, 14:44 »
I have an actually pretty dumb question. Do we really have to use that specific palette? There are many other better Gameboy palettes available.

Arboris

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #6 on: 07 Jan 2010, 14:51 »
That depends, which one do you want to use? Remember, it has to be a 2bit colour scheme.
« Last Edit: 07 Jan 2010, 15:03 by Arboris »

NsMn

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #7 on: 07 Jan 2010, 15:20 »
Well, I found two other palettes on the web that are also often used. For example:



There are also others, like a more beige one and a pure monochrome one, which I prefer, since they all have at least 2 neutral colours like grey, white or black.
The given palette only provides green tones.

Arboris

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #8 on: 07 Jan 2010, 15:42 »
You're free to use those green tones, but not the beige or the black and white Gameboy pocket colourscheme.
I'm going to keep it old school.

ThreeOhFour

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #9 on: 07 Jan 2010, 17:27 »
I actually think the provided palette is radtastic.



Hopefully I didn't mess up too badly and somebody will be able to recognize the game :P

Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #10 on: 07 Jan 2010, 18:22 »
Had a lot of fun with this one.





Anyone recognize it?

Ben,
That was actually my first idea! Couldn't get Jade to look right, though.

Arboris

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #11 on: 07 Jan 2010, 18:25 »
Ico in a Zelda format. Very nice, both of you.

NsMn

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #12 on: 07 Jan 2010, 19:49 »
Here's mine, I just decided to make two versions with the palettes. The usual one doesn't look that bad after all.... but I like the more grey colours (Green Tyson FTW!)



It's not very fancy, but... well, it's not very fancy, fullstop.
It doesn't even have referee Mario!

Bulbapuck

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #13 on: 07 Jan 2010, 21:17 »
Awesome theme :D felt inspired to do this:


Should have added more squares :P

may edit with another entry
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Jakerpot

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #14 on: 07 Jan 2010, 22:04 »
Well, i liked this too. Gotta LOVE limited palletes (dificulty level is higher).

I made something diferent... I present you...

PORTABLE DOOM 3!!!



I know its a bit confusing but i used my best  ;)



Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #15 on: 07 Jan 2010, 22:39 »
Well, I liked this too. Gotta LOVE limited palletes (dificulty level is higher).

I made something diferent... I present you...

PORTABLE DOOM 3!!!



I know its a bit confusing but I used my best  ;)
Holy FUCK, that is INCREDIBLE.
I made this:

...before I realized it wasn't really based on any actual game. :(

Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #16 on: 07 Jan 2010, 22:53 »
Nelly Cootalot: (cursor included)



3x

Jakerpot

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #17 on: 08 Jan 2010, 04:55 »
Holy FUCK, that is INCREDIBLE.

Thanks  ;D

I appreciate your appreciation.
But your image doesn't load on my computer...  :(



Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #18 on: 08 Jan 2010, 13:37 »
Hopefully I didn't mess up too badly and somebody will be able to recognize the game :P
It is Beyond Good and Evil
 

Bulbapuck

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Re: Sprite Jam - 2bit GameBoy Style (14-01-2010)
« Reply #19 on: 08 Jan 2010, 15:49 »
Another one!


Can you guess what it is? and my previous one? ;)

This is so much fun, might even do a third one ;D
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