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| 1 Cup | Not serious entertainment |
| 2 Cups | A reasonable game, worth a try |
| 3 Cups | A good game, worth playing |
| 4 Cups | A great game, well worth your time |
| 5 Cups | An outstanding, must-play game! |
Please understand that the main purpose of the ratings is to help potential game players find high quality, bug-free games to play. You've probably learnt a lot about AGS as a result of making your first game -- so why not use that knowledge to start afresh, and do even better with your next game!
All the magical things
by Gepard
Public Opinion
We can't give you any meaningful ratings yet, because not enough people have told us what they thought about this game. If you've played it, why not help out and give us your votes?About this game
This is a non-adventure game created in AGS.It has some RPG elements, but it is basically a card game (or a turn-based game if you want). You play as a magician who wants to conquer the land using dark spells and creatures. You gain experience as you go and there are also some other elements that the player might like.
RTM
AGS Awards
Nominated, Best Non Adventure Game Created with AGS 2009
1 people commented on this game (newest first):
This game seems to be rather unknown in the world of AGS which I think is quite a shame.
Although not an adventure game, this is a very well thought out strategy game, with a perfect difficulty level.
But however there is a major drawback in that the game can be most confusing. Even when reading the manual, I was still left scratching my head a lot of the time. Maybe it was just me, but some concepts didn't seem very clear, like how to steal from a merchant. Still, despite all that, I managed to find my way through and finish the game.
Worth a go.
