Making a "cartoon" image.

Started by rainkaimaramon, Tue 12/04/2011 20:53:10

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rainkaimaramon

Hi, I was wondering how to make a clean cartoon-like sprite like in Curse of Monkey Island or Nelly Cootalot? Do I just make it at full size (which is over 1200 x 900 for clearity(SP?)) with thick lines (about 3 - 5 pixels thick) and scale it down than add a pixel boarder around it or what? Just wondering if this is right, so thanks in advance..

Eggie

If you work on a transparent background you can set AGS's colour depth to 32 bit which means you can  import sprites with that transparency in tact, so there's no need for the pixel-border step.
Good luck!

2ma2

If you want to work with ligne claire, I suggest you learn to work with vectors for making your core graphics and render pixel images for import into AGS. Open-source alternative to piracy is found in Inkscape.

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