AGS moods

Started by LRH, Mon 10/10/2011 22:05:29

Previous topic - Next topic

LRH

Kind of trivial, but I figured I'd share this:

I've noticed that I have a very hard time programming/drawing/editing/etc. for my games when the atmosphere in real life is a stark contrast to the atmosphere of the game. For instance, in the game I'm working on now, the atmosphere is generally very dark and cold. Today was bright and unusually warm for where I live, and I wasn't really able to concentrate on the game. I think I have to wait until later tonight to work on it.

Does anyone else experience something like this?

Igor Hardy

Nah, I just have problems working on a game when I'm depressed, sleepy or bored by the mundane bits.

Babar

I have problems working on my game most of the time. :D
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

Lord Hemlock

I tend to agree with you, Dom.  When I was playing some more goofy games and it was nice and bright and enjoying the day, I had the urge to make a humor game.  When I was enjoying a darker series of games, in turn, I wanted to make a darker game.  The mood and the mindset I am in majorly affects what I want to create.

WHAM

If I'm pissed off about something, I can't really concentrate, but other than that the only issue I have with... working...... is..... *click* http://www.youtube.com/watch?v=6hglB8bnLDM *click*

OHOHOHOHO!!! AHAHAHAHAAAA!!! This is just soooo silly! What was I doing again?
Wrongthinker and anticitizen one. Utterly untrustworthy. Pending removal to memory hole.

Technocrat

As long as I'm not distracted by something, I feel like I can get on with making the games, but I don't know to what extent it affects the nature of what I'm doing. The only pattern I can see is that I get better results when I'm knackered and should be doing something else.

tzachs

For all of those suffering from this problem, the solution is simple:
Always develop a comedy game and a dark game simultaneously. Then work on the one you feel like based on your mood.

Igor Hardy

Or a dark comedy game! Then you are covered on both sides.

LRH

Wow O_O That's quite the pickle...

I actually went ahead and took the advice given here! I started to work on a much shorter, less intense comedy to work on during those days I find it hard to play with my current horror/drama project.

Wyz

It works the other way around for me. Usually when I work on a game I'm immersed and I'll take on the mood the game creates. Sometimes this mood will sort off stay on a while after I stopped working on the game; pretty fun.
On the other hand, sometimes I can't really get immersed; that is usually a sign I've stressed myself a bit.
Life is like an adventure without the pixel hunts.

SMF spam blocked by CleanTalk