What old movie/t.v show/book should be made into an AGS game?

Started by Invalid, Sat 16/05/2009 22:11:57

Previous topic - Next topic

Jared

Blake's 7 is one that I think needs the treatment, but would be best made with an RPG-bent, sort of like a serious version of Galaxy of Fantabulous Wonderment, with side-quests and the ability to level-up your characters, etcetera. It appeals to me simply because of the team of characters with different skills:

Blake, the populist charismatic hero, jack-of-all-trades
Avon, the snide, slightly camp gun-toting computer programmer
Jenna, the sexy pilot and smuggler with connections and lots of engineering nous
Vila, standard Artful Dodger character
Gan, walking brick hithouse who terrifies anyone and can win any hand-to-hand fight with no effort, but has a chip in his brain that stops him from killing anyone
Cally, token alien telepath commando and usually the chick with the medkit

There's a lot of source material to work with, and because it isn't nearly as well known as its contemporary shows it would feel a lot less like a TV adaptation to most people playing it. Also a good telling in AGS would allow you to redress some of the unfortunate budget shortcomings it had as a BBC show.


I also have had the idea of making a Sharpe game for a long time, but I think that's a sort of Quixotic curiosity to work out if it would be possible. (Basically Sharpe is a story about a guy in the British army in the Napoleonic wars who is unfeasibly good at kicking arse - so it would be kind of like Full Throttle in the 18th Century..)

Akril15

I recently read a fun old book called The Goblin Reservation by Fredric Brown. It's classic 1950s sci-fi, but the protagonist not only lives on an Earth shared with numerous species of aliens, but also fairies, goblins, neanderthals and saber-toothed tigers.

In the story, a young professor named Peter Maxwell is on his way to a distant planet. He not only ends up at the wrong destination, but when he gets back to Earth, he learns that a duplicate of him was somehow created as he was being teleported. To complicate things further, that duplicate returned to Earth but was killed soon afterward, and Peter is determined to find out what's going on. As it turns out, this isn't the only puzzle to be solved -- there is also a mysterious ancient artifact, the work of a long-dead artist, and a storehouse of knowledge dating back to before the beginning of our universe tied up in this tale.

----------------

I also think The Fourth Tower of Inverness would make a great adventure game. It isn't a book, a movie or a TV show, but a radio drama from 1972. It follows the adventures of a young man named Jack Flanders, who is invited to an ancient mansion belonging to his aunt. When he first meets her, he mentions seeing the mansion's four towers rising out of the fog during his walk up the road to the estate, but she protests that there the mansion has only three towers. As it turns out, during the mansion's history, there have been eight people who have seen the fourth tower of Inverness. All of these people have entered the tower...and none have returned.

As it turns out, this tower isn't the only mystery of Inverness. The mansion itself is full of odd but (mostly) harmless inhabitants, including a female vampire that feeds on young men's energy, a little girl with no pupils in her eyes who claims to be a million and a half years old, and a crazy alchemist who accidentally creates a dragon from the depths of his own unconscious.

There are also sliding panels that reveal secret passages leading into the mansion's walls, as well as underground and up narrow staircases into the mansion's towers. Jack spends a lot of time figuring out how to enter the tower, and once he gets inside, he finds that the stairs within it lead up to many doors, and behind each door is another world.

Somebody has actually already started making an adventure game based on this story, though I have no idea when she will be done with it. This isn't that surprising, since there are some elements of this story (and others by the same company) that practically scream "adventure game". There's even a maze that Jack has to search.


Babar

Maybe it is my imagination, but I seem to remember a MacGyver adventure game.
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

DeviantGent

The Princess Bride.

Oh wait. They did. It was called Kings Quest. AND THEY FUCKED IT UP GRAAAAAJDGIJSDJ

---temporary insanity break---redo from start---
The Deviant Gent
His Tumblr - His Twitter

Invalid

Quote from: DC on Tue 19/05/2009 20:39:35
The Princess Bride.

Oh wait. They did. It was called Kings Quest. AND THEY FUCKED IT UP GRAAAAAJDGIJSDJ

---temporary insanity break---redo from start---

hahaha i saw that movie and played the game

BOYD1981

actually they already did make a Princess Bride game, but it was a crappy hidden object game.
i would actually like to see an adventure game based on the Dread Pirate Roberts character from the movie...

Limey Lizard, Waste Wizard!
01101101011000010110010001100101001000000111100101101111011101010010000001101100011011110110111101101011

DeviantGent

Quote from: BOYD1981 on Tue 19/05/2009 21:43:10
actually they already did make a Princess Bride game, but it was a crappy hidden object game.
i would actually like to see an adventure game based on the Dread Pirate Roberts character from the movie...

Wait... what? A legit Princess Bride game? And it SUCKED?!

INCONCEIVABLE!!!
The Deviant Gent
His Tumblr - His Twitter

Trent R

To give back to the AGS community, I can get you free, full versions of commercial software. Recently, Paint Shop Pro X, and eXPert PDF Pro 6. Please PM me for details.


Current Project: The Wanderer
On Hold: Hero of the Rune

Ghost

To be fair, KG: Princeless Bride was a *tad* better than The Bizarre Adventures of Woodruff and the Schnibble of Azimuth.

A *tad*.


arj0n

But wasn't "The Bizarre Adventures of Woodruff and the Schnibble of Azimuth" more like a unofficial goblins game between Goblins Quest (part3 from the series) and Gobliiins 4 (just released) than an adventure like "Princeless Bride" or series like KQ?

Anian

One character that might be interesting - an "adventurer" called Mr. Peterman (Elaines' boss from Seinfeld). I mean he seems to have been all over the world in exotic locations and not only that, but he's fascinated by clothes and always talks almost like captn. Kirk.
I don't want the world, I just want your half

DeviantGent

Quote from: Trent R on Tue 19/05/2009 22:43:17
It's got its own website http://www.princessbridegame.com/


~Trent

This angers me and I want to do something about it.

Preferably while wearing a /v/ shirt and syncing my actions to the Gurren Lagann OST.
The Deviant Gent
His Tumblr - His Twitter

kaputtnik

I have been trying - to no avail, up to now - to create a CGA point&click rendition of the epic Troma classic Surf Nazis Must Die.

I have come up with an equally epic story involving the three gangs - Surf Nazis, Designer Wave and Samurai Surfers - the mayor and some dudes from muscle beach, and I have even created some pretty inoperative but nevertheless epic CGA backgrounds, like that one here:



Well, nothing came of it, yet.
I, object.

abstauber

You know that movie too???   :o

CGA rules :D

(from pixeljoint)

Ghost

Quote from: [ Arj0n ] on Tue 19/05/2009 23:16:59
But wasn't "The Bizarre Adventures of Woodruff and the Schnibble of Azimuth" more like a unofficial goblins game between Goblins Quest (part3 from the series) and Gobliiins 4 (just released) than an adventure like "Princeless Bride" or series like KQ?

It was "more" classic point and click than any of the series. That's about the best (or worst, depending on your point of view) one can say.
I find it fair to compare the two games because they were released at almost the same time, have a similar cartoon style (groundbreaking when they were originally released) and, yes, are both adventure games. Princeless Bride had far too much cliche and was extremely simple, plus the German translation/voice talent was abonimable, but at least it looked nice and played reliable. The Schnibble had dark humor (of a kind) but was too inconsistent and downright obsessed with being a Windows game...

All of this is totally subjective, of course.

Babar

You know, there was this (thankfully) small slot of time when Sierra games games were all windowified, and it is very irritating, because most of those games don't run very well now (can't use dosbox). KQ7, SQ6, Woodruff & Schnibble and QfG4. They give errors with the resolution, they give errors with weird files not being available, with memory, etc. I know it is unrelated to the current topic, but would anyone be able to tell me how to get them to run?
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

Ghost

Yeah, Torin's Passage even had a puzzle that required the sidekick to REMOVE a windows menu. And let's not forget that *one* Space Quest game... with the Explorer puzzle...

@babar: Windows 95 compatibility mode on Windows XP? Won't that do it?

Babar

Nope. Tried many combinations of that many times. Gives the "Windows title not found" and then something about insufficient memory.
The ultimate Professional Amateur

Now, with his very own game: Alien Time Zone

Shane 'ProgZmax' Stevens

There is a dos version of quest for glory 4 as well as the cd (windows) version.  Both play exactly the same so you could try finding the dos version.  Google to the rescue!

Also, someone made a set of installers for various Sierra games including the windows version of Quest for Glory 4.  Unfortunately the link to the cd installer version seems down but you might be able to contact the author on the forums since his account is barely 8 months old.

http://www.sierrahelp.com/Patches-Updates/DOSBoxInstallers.html#QfG4

SMF spam blocked by CleanTalk