Sierra Portraits: player.say and text position

Started by abstauber, Sat 14/11/2009 17:02:06

Previous topic - Next topic

abstauber

Hey,

I really can't figure this out:

I'm using the speech style SierraWithBackground and it works for all characters except the player character.
When I try to use "player.say", the text is written above the player's sprite with no background.

Is there any way to avoid this?
(Except a transparent dummy character?)

Thanks! :)

Knox

So the sierra portrait works for all other characters except for your main character?
--All that is necessary for evil to triumph is for good men to do nothing.

abstauber

Not really. The portrait is shown for all characters. But for the player's character, the text is displayed above it's head. Also the SierraWithBackground option is being ignored.

But since I use SSH's great portrait module, it's quite easy to add a dummy character with the player's portrait.

SMF spam blocked by CleanTalk