char tint[SOLVED]

Started by Candle, Sat 24/09/2005 00:55:23

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Candle

Where do you put this? in the room script or the main script.
cEgo.Tint(0, 250, 0, 30, 100);

will tint the EGO character green.

Candle

NM goes here:
#sectionstart game_start
Works good.

GarageGothic

#2
It depends on where and how you want to use it, but usually you would run it in a room script wherever needed. If you put it in a room interaction, it will be run from the room script.

I assume you don't want him to be green throughout the whole game?
Edit: If so, why didn't you just draw him green to begin with? :)

Candle

Well yes I do . lol so it has to be in the #sectionstart game_start

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