Background Blitz: Garage (OPEN)

Started by ildu, Wed 20/08/2025 10:31:12

Previous topic - Next topic

ildu

GARAGE
Fix it up, tune the look, go for a sweet ride!


This month, we are exploring your favorite tinkering hub: the GARAGE. Sometimes grimy and splattered with oil, other times laboratory-clean. Messed up with a variety of tools and trinkets, or bare as bone. Usually though, sporting some sort of awesome vehicle.

Please design and illustrate some kind of room to house a vehicle, whether it's a car, bike, airplane, submarine, space ship, or why not a spotted dragon. It can be whatever you like, as long as it reasonably fits a means of transportation.

This Blitz is largely inspired by the currently open Sprite Jam: Original means of transportation. It's highly encouraged that you enter that competition with a sprite of your creative vehicle, then enter this one to design a home for the vehicle you made. The deadline for the Sprite Jam is August 31st, so you'll have an additional three weeks to do the Blitz.

Ride on!

Deadline: September 21st



Judging criteria:

Concept: Is it a creative interpretation of the theme that also tells us something about the world in which it takes place.
Playability: Does it have clear walkable areas, things to interact with, etc.?
Artistic execution: How well was the chosen style executed? What's the feeling of the place? Does the image convey the wanted atmosphere?



AI rules:

  • The AI input must be something you personally created, whether a sketch, photograph, collage, etc.
  • The image output from AI must be then significantly altered by you.
  • You must share all three (or more) steps: a) your input, b) the output and c) your final altered version – preferably within a spoiler-block.
  • You do not have to share additional prompts used.

jwalt

#1
Got a nibble. I wrecked my rickshaw and started building a repair shop:

Spoiler
[close]

The clutter in the shop is going to take a while for me to "build." May run out of steam, as is often the case.

Modeling and rendering in Anim8or, and used some textures from Eric Matyas' site.

Edit: So, I went to work and created a mess for myself. Made a poor process decision early on. I could probably correct it, but I'm not likely to do it in my current frame of mind. Therefore, unless I cool down, consider this my entry. I know there's a lot of time left, but I gave myself far more workspace to fill with things than any sane person should ever do.

Spoiler
[close]

Edit2; Calmed down enough to try some things, including turning the saw on if you look closely:

Spoiler
[close]


jwalt

#2
Sorry for taking over the thread. Here's what I currently have:



Only three frames in the gif file. Needs more to make my fire look more realistic. Anim8or has something that might help, but I need a missing .dll file, and I'd need to figure out the plug in. Or see if something in AGS might help. At any rate, more research is required. This may be as good as it's going to get?

Side question: Is this resolution, 800x300, usable in-game? I was thinking along the lines of a scrolling room.

Creamy

#3
Quote from: jwalt on Fri 22/08/2025 13:32:06Is this resolution, 800x300, usable in-game? I was thinking along the lines of a scrolling room.
Sure, since AGS accepts any resolution. Your game could be at 480*270 - a usual 16/9 ratio.
 

jwalt

Decided to try my stuff in a multiple of x, using the suggested y resolution in a test game.

GameBar capture:

https://www.mediafire.com/file/qtvixney8hvfsdx/smalllWreck+2025-08-22+18-39-34.mp4/file

So, along with a couple of textures from Eric Matyas, I also snagged a music track (Mellow Mind Looping). Somebody should build him a statue, or something.  ;-)  Thanks, Eric!

Modeling and rendering in Anim8or. Used Roger from the BASS template.

jwalt

Okay, I think this is as good as it gets, at least from me. This is my entry.



Intend it to be a scrolling room. Modeled and rendered in Anim8or. I also used Phoxo to bring in the saw and blacksmith. Phoxo seemed to do what I needed in this instance.

If you're interested, I put up another GameBar screen capture from my test game:

https://www.mediafire.com/file/3bncjcdck9y5tqa/rickWreck00+2025-08-26+12-37-58.mp4/file

Learned a lot about Anim8orfrom this effort! Thanks for that. Now, if I only had some art skills...


ildu

Great job so far, jwalt! If anyone else has been working on something, and wishes to post some WIP images, go ahead ;-D! It would be awesome to explore techniques in this Blitz.

Meanwhile, the final day of the current Sprite Jam is today: Original means of transportation. So if you intend to draw a sprite of a vehicle and then participate in the Blitz to design a garage for it, this would be a great time to get the ball rolling. Good luck!

Creamy

Not sure if I'll find the time to colour this picture, so I post what I've got so far:



As often with my backgrounds, this is a collage of pictures that I've drawn specifically for this Blitz. It shows, but I lack motivation to approach an ambitious picture any other way these days.

I'm not well-versed in auto repair shops so I cheated my way out of the theme by showing the outside of the building.
 

lorenzo

I really like this theme, especially the idea of putting the entry from the Sprite Jam into a background!
I'm working on an entry, I hope I'll be able to finish it.

SMF spam blocked by CleanTalk